Setting up NVIDIA Isaac Sim for AI Robot Simulation
NVIDIA Isaac Sim is a photorealistic robot simulator based on Omniverse, using RTX rendering and the PhysX physics engine. It enables training AI models in simulation and transferring them to real robots (sim-to-real transfer), dramatically reducing development time and costs.
Installation and requirements
Minimum requirements: NVIDIA RTX 3070+ GPU, CUDA 12.x, 32GB RAM, 100GB SSD. Recommended: NVIDIA A6000 or A100 for batch rendering.
# Установка через Omniverse Launcher
# или через pip для headless режима
pip install isaacsim-rl isaacsim-replicator \
isaacsim-robot isaacsim-sensor
# Проверка
python -c "import omni.isaac.core; print('Isaac Sim OK')"
Creating a robotic environment for RL learning
from omni.isaac.core import World
from omni.isaac.core.robots import Robot
from omni.isaac.gym.vec_envs import VecEnvBase
import numpy as np
class ManipulatorEnv(VecEnvBase):
"""Pick-and-place среда для обучения манипулятора"""
def __init__(self, headless: bool = True):
super().__init__("/World", enable_livestream=not headless)
self.world = World(stage_units_in_meters=1.0)
def setup_scene(self):
# Загрузка URDF/USD робота (Franka Panda)
self.robot = self.world.scene.add(
Robot(
prim_path="/World/Franka",
name="franka",
usd_path="/Isaac/Robots/Franka/franka.usd"
)
)
# Объект для захвата
self.world.scene.add_default_ground_plane()
self.cube = self.world.scene.add(
DynamicCuboid(
prim_path="/World/Cube",
position=np.array([0.5, 0.0, 0.1]),
size=np.array([0.05, 0.05, 0.05])
)
)
def get_observations(self) -> dict:
robot_obs = self.robot.get_joint_positions()
cube_pos = self.cube.get_world_pose()[0]
ee_pos = self.robot.get_world_pose()[0]
return {
"joint_positions": robot_obs,
"cube_position": cube_pos,
"end_effector_position": ee_pos,
"distance_to_cube": np.linalg.norm(ee_pos - cube_pos)
}
def compute_reward(self) -> float:
obs = self.get_observations()
distance = obs["distance_to_cube"]
reward = -distance # Штраф за расстояние
if distance < 0.02: # Успешный захват
reward += 10.0
return reward
Synthetic Data Generation (Replicator)
Isaac Replicator generates synthetic training data with automatic labeling:
import omni.replicator.core as rep
# Генерация 10000 изображений для обучения детектора объектов
with rep.new_layer():
# Случайные объекты
objects = rep.create.from_usd("/Isaac/Props/YCB/Filtered/")
# Случайное освещение
lights = rep.create.light(
light_type="sphere",
color=rep.distribution.uniform((0.5, 0.5, 0.5), (1, 1, 1)),
position=rep.distribution.uniform((-5, -5, 5), (5, 5, 10))
)
# Случайные фоны (domain randomization)
with rep.trigger.on_frame(num_frames=10000):
with objects:
rep.randomizer.scatter_2d(surface_prims=[ground])
rep.randomizer.texture(
textures=rep.utils.get_usd_files("/Isaac/Environments/")
)
# Камера с рендерингом
camera = rep.create.camera(position=(0, 0, 3))
render_product = rep.create.render_product(camera, (1280, 720))
# Аннотации
rep.annotators.get("rgb").attach(render_product)
rep.annotators.get("bounding_box_2d_tight").attach(render_product)
rep.orchestrator.run()
Sim-to-Real Transfer
The key technique is Domain Randomization: training with randomized physical parameters (object mass, friction, lighting, sensor noise). This makes the policy robust to real-world variations.
# Рандомизация параметров симуляции
with rep.trigger.on_frame():
# Варьируем массу объекта
cube.get_applied_physics_material().set_mass(
rep.distribution.uniform(0.05, 0.5)
)
# Варьируем трение
cube.get_applied_physics_material().set_dynamic_friction(
rep.distribution.uniform(0.3, 0.9)
)
Typical result: a policy trained on 50M steps in Isaac Sim in 24 hours on 8x A100, when transferred to a real robot, achieves an 85-90% success rate on the pick-and-place task without additional training on real hardware.







