Mobile App Performance Monitoring in Production

We've encountered situations where an app in App Store receives complaints about scrolling stutters, even though everything runs smoothly in the simulator. The user won't send you an allocation profile, and you can't run Xcode Instruments in CI. Production performance monitoring is a separate discip

Development and support of all types of mobile applications:

Information and entertainment mobile applications
News apps, games, reference guides, online catalogs, weather apps, fitness and health apps, travel apps, educational apps, social networks and messengers, quizzes, blogs and podcasts, forums, aggregators
E-commerce mobile applications
Online stores, B2B apps, marketplaces, online exchanges, cashback services, exchanges, dropshipping platforms, loyalty programs, food and goods delivery, payment systems.
Business process management mobile applications
CRM systems, ERP systems, project management, sales team tools, financial management, production management, logistics and delivery management, HR management, data monitoring systems
Electronic services mobile applications
Classified ads platforms, online schools, online cinemas, electronic service platforms, cashback platforms, video hosting, thematic portals, online booking and scheduling platforms, online trading platforms

These are just some of the types of mobile applications we work with, and each of them may have its own specific features and functionality, tailored to the specific needs and goals of the client.

Showing 1 of 1All 1734 services
Mobile App Performance Monitoring in Production
Simple
ongoing

Our competencies:

Frequently Asked Questions

Latest works

  • image_mobile-applications_feedme_467_0.webp
    Development of a mobile application for FEEDME
    898
  • image_mobile-applications_xoomer_471_0.webp
    Development of a mobile application for XOOMER
    784
  • image_mobile-applications_rhl_428_0.webp
    Development of a mobile application for RHL
    1219
  • image_mobile-applications_zippy_411_0.webp
    Development of a mobile application for ZIPPY
    1081
  • image_mobile-applications_affhome_429_0.webp
    Development of a mobile application for Affhome
    1004
  • image_mobile-applications_flavors_409_0.webp
    Development of a mobile application for the FLAVORS company
    600

We've encountered situations where an app in App Store receives complaints about scrolling stutters, even though everything runs smoothly in the simulator. The user won't send you an allocation profile, and you can't run Xcode Instruments in CI. Production performance monitoring is a separate discipline: tools must work on the device, not impact UX, and send aggregated metrics. Our experience shows that systematic monitoring reduces crash rate by 30% in the first month and increases retention by 5%. Over 10 years, we've implemented monitoring for 50+ mobile apps with audiences starting at 100k DAU.

Why Production Performance Monitoring Is Critical

In lab conditions it's easy to measure FPS over an ideal network. In production, you have thousands of device configurations, OS versions, battery states, background load. Only real-user monitoring gives objective p50/p95/p99 metrics. For example, average cold start time on iPhone 12 might be 1.2 s, while on Samsung Galaxy A10 it's 4.5 s. Without production monitoring, you won't see that. Moreover, tracking performance in a live environment uncovers issues that don't reproduce on test devices: race conditions, memory leaks under load, multithreading problems on different CPUs.

Which Metrics to Monitor for User Retention

Scroll FPS is one of the main indicators of perceived performance. For example, UITableView jerks due to synchronous JPEG decoding on the main thread are a classic. We measure via CADisplayLink and send p5 (percentage of frames below 60 FPS).

How to Measure Scroll FPS

Step-by-step for iOS:

  1. Create a CADisplayLink and add it to the main run loop.
  2. Count frames per second.
  3. Send the metric with the screen name.
class FPSMonitor { private var displayLink: CADisplayLink? private var lastTimestamp: CFTimeInterval = 0 private var frameCount = 0 func start() { displayLink = CADisplayLink(target: self, selector: #selector(tick)) displayLink?.add(to: .main, forMode: .common) } @objc private func tick(_ link: CADisplayLink) { frameCount += 1 if link.timestamp - lastTimestamp >= 1.0 { let fps = Double(frameCount) / (link.timestamp - lastTimestamp) MetricsCollector.record("screen_fps", value: fps, screen: currentScreen) frameCount = 0 lastTimestamp = link.timestamp } } } 

On Android we use FrameMetricsAggregator from androidx.core — it provides breakdown by rendering phases. It's important to collect p5 (bottom 5% of frames), as average FPS can mask rare hitches.

Memory warnings — iOS sends didReceiveMemoryWarning before force-closing the app. Log this event with the current screen and memory usage via task_info. On Android, the analog is ActivityManager.getMemoryInfo and logging fragments. ANR on Android is another critical metric: if its rate exceeds 0.1%, it signals immediate main thread optimization. Read more about ANR.

Which Monitoring Tool to Choose?

Compare three popular solutions:

Tool Automatic Metrics Custom Traces Distributed Tracing Session Replay
Firebase Performance Cold start, HTTP, Screen render
Sentry Performance Crash, HTTP, UI events
Datadog RUM Frame rate, Network, User actions

Firebase Performance — zero entry threshold. The SDK automatically collects cold start time, HTTP requests (latency, response size), screen rendering. Add custom traces for business logic:

let trace = Performance.startTrace(name: "catalog_load") trace.start() catalogService.load { [weak self] result in trace.stop() self?.handleResult(result) } 
val trace = Firebase.performance.newTrace("catalog_load") trace.start() catalogRepository.load { result -> trace.stop() handleResult(result) } 

Sentry Performance — if you already use Sentry for crash tracking, enabling Performance doesn't require a new SDK. Excellent for distributed tracing: you see not only client side latency but also backend request breakdown. Datadog RUM — the choice for teams with an existing Datadog infrastructure. It automatically records Session Replay (video of interactions), FPS, network requests with full stack trace. Our experience integrating Datadog RUM on a project with 500k DAU reduced problem search time from 2 hours to 10 minutes.

How to Configure Alerts to Avoid False Positives

It's important not to overload the team with false alarms. Recommended thresholds:

Metric Threshold Source
Cold start time (p75) > 3 s Apple recommends < 400 ms to first frame
HTTP error rate > 2%
Screen render time (p95) > 500 ms
ANR rate (Android) > 0.1%
App not responding (iOS) > 0.05% Per Crashlytics data

Set up alerts in Firebase Performance or Datadog on these thresholds with notifications to Slack/Telegram. Alert fatigue is the main enemy: don't set thresholds too low. Start with p99 and gradually increase sensitivity. Ensure alerts contain enough context (app version, device model, OS version) for quick problem identification.

What's Included in the Work

We offer integration of one SDK — Firebase Performance, Sentry Performance, or Datadog RUM — within 1–3 days. We add custom traces for key operations, FPS monitoring, memory warnings, and configure alerts with notifications to Slack/Telegram. Full dashboard with metrics — up to 5 days. Cost is calculated individually. Contact us to select the tool — we'll help you choose the optimal option and set up monitoring end-to-end. We guarantee a 30% crash rate reduction in the first month.