Ukrainian Localization of Mobile Apps: UI Translation and Testing

TRUETECH is engaged in the development, support and maintenance of iOS, Android, PWA mobile applications. We have extensive experience and expertise in publishing mobile applications in popular markets like Google Play, App Store, Amazon, AppGallery and others.

Development and support of all types of mobile applications:

Information and entertainment mobile applications
News apps, games, reference guides, online catalogs, weather apps, fitness and health apps, travel apps, educational apps, social networks and messengers, quizzes, blogs and podcasts, forums, aggregators
E-commerce mobile applications
Online stores, B2B apps, marketplaces, online exchanges, cashback services, exchanges, dropshipping platforms, loyalty programs, food and goods delivery, payment systems.
Business process management mobile applications
CRM systems, ERP systems, project management, sales team tools, financial management, production management, logistics and delivery management, HR management, data monitoring systems
Electronic services mobile applications
Classified ads platforms, online schools, online cinemas, electronic service platforms, cashback platforms, video hosting, thematic portals, online booking and scheduling platforms, online trading platforms

These are just some of the types of mobile applications we work with, and each of them may have its own specific features and functionality, tailored to the specific needs and goals of the client.

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Ukrainian Localization of Mobile Apps: UI Translation and Testing
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Ukrainian Localization of Mobile Apps: UI Translation and Testing

Users of a mobile banking app in Ukraine are complaining about incorrect word endings in notifications. 'У вас 1 новий платіж' instead of 'новий платіж'? Such errors stem from copying Russian plural forms. We have been solving this problem in practice for over five years, having translated more than 30 apps, including financial and medical projects. Automated validation reduces testing time by 3x compared to manual review and cuts error rates by 80%.

Why Plural Forms Are the Main Pain Point in Ukrainian Localization

Ukrainian uses the same CLDR categories (one, few, many, other), but the rules are different. According to CLDR, Ukrainian requires four forms. The common mistake: copying Russian plurals and only replacing quantity="other", leaving one and few untranslated. On Android, <plurals> with uk locale handles these rules correctly if translations are provided for each quantity. On iOS, .stringsdict is analogous — all keys are needed. We automatically verify plural forms using a script that reduces error rates by 80%.

How to Configure Plural Forms for iOS and Android

  1. Identify all strings that use pluralization. On iOS, those wrapped in NSString.localizedStringWithFormat with %d; on Android, @plurals.
  2. For iOS: create a .stringsdict with keys one, few, many, other. Example:
<dict>
    <key>%d нових повідомлень</key>
    <dict>
        <key>NSStringLocalizedFormatKey</key>
        <string>%#@format@</string>
        <key>format</key>
        <dict>
            <key>NSStringFormatSpecTypeKey</key>
            <string>NSStringPluralRuleType</string>
            <key>NSStringFormatValueTypeKey</key>
            <string>d</string>
            <key>one</key>
            <string>%d нове повідомлення</string>
            <key>few</key>
            <string>%d нових повідомлення</string>
            <key>many</key>
            <string>%d нових повідомлень</string>
            <key>other</key>
            <string>%d нових повідомлень</string>
        </dict>
    </dict>
</dict>
  1. For Android: in values-uk/strings.xml, use <plurals> with the same categories.
  2. Test on a real device with locale uk_UA.

How to Handle Special Characters: iOS vs Android

Platform Tool Key Files Character Check
iOS (Swift) Xcode .strings, .stringsdict Automated via grep script for presence of Є, І, Ї, Ґ, apostrophe
Android (Kotlin) Android Studio strings.xml in values-uk Lint rules for Ukrainian locale

The Ukrainian alphabet includes letters not present in Russian: Є, І, Ї, Ґ. System fonts (San Francisco, Roboto) support them fully. Custom fonts — we check. The absence of Ґ in decorative fonts is particularly common. Locale identifier: uk_UA. DateFormatter with uk_UA yields "26 березня (рік)" — Ukrainian month names in genitive case, with suffix "р." for year.

What About the Apostrophe?

In Ukrainian, the apostrophe (') is used as a full-fledged character in words like «м'яч», «комп'ютер», «з'єднання». The regular keyboard quote works, but the correct typographic apostrophe is U+2019 (RIGHT SINGLE QUOTATION MARK). According to the Unicode Standard, it is a separate character. In translated strings, this matters for correct text appearance. We add apostrophe checks to the CI pipeline.

How to Check Font Support for Ukrainian Glyphs

  1. Open the font file in FontForge or Google Fonts. 2. Check for glyphs Є, І, Ї, Ґ. 3. Ensure the apostrophe U+2019 is present. If not, choose a different font or add a fallback via UIFontDescriptor (iOS) or Typeface (Android).

String Length and UI Overflow

Ukrainian strings are similar in length to Russian. Serious UI overflow issues are generally absent, but we check long terms: «налаштування» (settings — ok), «конфіденційність» (confidentiality — slightly longer). Pseudo-localization in Xcode before translation helps identify problem areas — we lengthen strings by 30% and test all screens.

Our Turnkey Localization Process

Stage Actions Result
Analysis Review source code for externalized strings, identify plural forms and special characters String specification
Translation Translate UI, App Store description, push notifications with context Ready .strings, .stringsdict, strings.xml
Verification Pseudo-localization, automated checks for plural rules and characters Compliance report
Testing Test on real device with system locale uk (iOS: Settings → Language → Українська) Confirmed correctness
Deployment Build with localization, upload to App Store Connect / Google Play Console Release with Ukrainian locale

What's Included

  • Full translation of all interface strings (UI, errors, notifications).
  • Configuration of plural forms for iOS and Android.
  • Font support check for Ukrainian characters.
  • Testing with system locale uk.
  • Fixes for discovered defects.
  • Documentation of localization structure.
  • Support for 2 weeks after publication.

Timelines: from 2 to 4 business days for an app with 200-500 strings. Contact us for a free assessment of your project. Our engineers with 5+ years of experience guarantee quality localization. Get a consultation on localization today.

Mobile App Localization: i18n, RTL, Dynamic Language Switching

When localizing apps, we often encounter non-obvious errors: date 04/05 for an American is April 5, for a European it is May 4. Amount "1,000.50" in most countries is one thousand and a half, in Germany it is one and fifty cents. The number of words for "1 file", "3 files", "5 files" in Russian has three different forms; Arabic has six plural forms. If the app architecture does not account for this from the start, localization turns into a series of patches. Our 7-year experience in mobile development and 50+ releases on App Store and Google Play confirm: proper i18n/l10n from the first commit pays off many times over.

How to Set Up Basic Localization Infrastructure?

iOS: From Localizable.strings to String Catalogs

Historically, strings in iOS were stored in Localizable.strings — a simple key=value format. With Xcode 15, String Catalogs (.xcstrings) emerged — a JSON-based format that stores all locales in one file, displays translation status (translated/outdated/missing), and is integrated with the Xcode UI.

String(localized: "welcome_title") in Swift 5.7+ replaces NSLocalizedString(...). Shorter, type-safe. String Interpolation in localized strings: String(localized: "items_count \(count)") with a pluralization rule in .xcstrings — the system automatically selects the correct form for the language. Pluralization via .stringsdict (old approach) or directly in String Catalog with NSStringPluralRuleType. For Russian, you need to define forms one (1 file), few (3 files), many (5 files), other (fallback). Skipping few for Russian means getting "5 files" where it should be "3 files". String Catalogs cut setup time by half compared to .stringsdict.

Android: XML Resources and String Formats

res/values/strings.xml for base locale (en), res/values-ru/strings.xml for Russian. Plural strings via <plurals> with <item quantity="one">, <item quantity="few">, <item quantity="many">. resources.getQuantityString(R.plurals.file_count, count, count) — the first count selects the form, the second is substituted into the string.

In Compose: stringResource(R.string.key) and pluralStringResource(R.plurals.file_count, count, count). A type-safe alternative is the Lyricist library, which generates typed strings from annotations.

Android App Bundle with android:splitByLocale="true" in bundle.gradle — resources are delivered only for device languages. APK size reduces by 15-20%, resources of needed locales are loaded on demand via Play Asset Delivery. Important: on Android 8+ Configuration.locales is a list, not a single language.

Flutter: intl and Abstraction Layers

Flutter intl package is the standard. AppLocalizations.of(context).welcomeTitle is generated from ARB files (app_en.arb, app_ru.arb). flutter gen-l10n generates typed code. Pluralization via {count, plural, one{# file} few{# files} many{# files} other{# files}} in ARB.

For large apps with 50+ languages — easy_localization with support for YAML/JSON/CSV formats and lazy loading of translations: not all 50 languages load at once, only the needed one. This reduces initial load size by 30%.

Comparison Table of Approaches

Parameter iOS (String Catalogs) Android (XML) Flutter (ARB)
Storage format JSON (.xcstrings) XML JSON (ARB)
Pluralization Built into Xcode <plurals> ICU message syntax
Type safety String Catalog – codegen (Swift 5.9) R.java / ViewBinding gen-l10n
Translation status Visual in Xcode Third-party tools only Third-party tools only
RTL out of the box Auto Layout (leading/trailing) supportsRtl + start/end Directionality Widget

How to Implement RTL Support Without Rewriting UI?

Arabic, Hebrew, Persian, Urdu are RTL (Right-to-Left) languages. This changes not only text direction but the entire UI layout: back button on the right, icons mirrored, padding and margins inverted.

On iOS, everything is done via semanticContentAttribute and Auto Layout. Layout constraints with leading/trailing (not left/right) automatically invert for RTL. UIView.semanticContentAttribute = .forceRightToLeft for a specific component. System components (UINavigationController, UITableView, UIStackView) switch automatically when RTL locale is set. Problems arise with custom UI where the developer hardcoded left/right constraints or used frame-based layout. In such cases, we rewrite custom views to Auto Layout — it takes 1-2 days per screen.

On Android, android:supportsRtl="true" in AndroidManifest enables RTL support. Use start/end instead of left/right in XML attributes: paddingStart, layout_marginEnd, textAlignment="viewStart". Use LayoutInflater with android:layoutDirection="rtl" for preview. Directional icons (arrows, chevron) need to be mirrored — android:autoMirrored="true" in drawable for automatic inversion with RTL.

On Flutter, Directionality widget with TextDirection.rtl controls direction for the subtree. Use Padding(EdgeInsetsDirectional.fromSTEB(...)) instead of EdgeInsets.only(left:...). Row automatically respects TextDirection from Directionality. Most Material widgets are RTL-ready, but custom CustomPainter is not: you need to get TextDirection from context and account for it manually.

Testing RTL: on iOS, go to Settings → General → Language & Region → Region: Saudi Arabia to switch to RTL mode without changing system language. On Android, adb shell setprop debug.force.rtl 1 forces RTL for debugging. This catches up to 80% of RTL issues before release.

Why Is Dynamic Language Switching a Bottleneck?

Switching language without restarting the app is non-trivial, especially if the system is built on system locale. We identified three main approaches.

iOS does not natively support changing the app language without restarting. The cleanest approach is to store the selected language in UserDefaults, create a Bundle with the required localization at launch, and use a custom NSLocalizedString through this Bundle. Bundle.setLanguage("ru") via swizzling Bundle.localizedString(forKey:value:table:) works but uses runtime swizzling, which is not ideal. Alternative: a custom string system on top of NSBundle that rereads files when the language changes. On switch, recreate the root ViewController.

Android with API 33: LocaleManager.setApplicationLocales() — official API for changing app language without system restart, without Activity recreation if using AppCompatDelegate.setApplicationLocales(). Below API 33 — Configuration.setLocale() + recreate() for Activity. When changing language, notify all open Activities via broadcast or ViewModel. For Android 12+, we also use android:localeConfig in the manifest — this allows the system to know supported languages without additional configuration.

Flutter — the simplest of the three. LocalizationsDelegate reloads when the locale in MaterialApp changes. Store the selected language in a provider (Riverpod/Provider/Bloc), changing locale in MaterialApp rebuilds the tree with new strings. Virtually no boilerplate when using easy_localization. However, there is a nuance: all StatefulWidgets that do not subscribe to locale changes will not update — you need to explicitly pass locale via InheritedWidget or rebuild the tree.

How to Format Dates, Numbers, and Currencies?

DateFormatter (iOS) and DateFormat (Android, intl) — always with explicit locale, never without. DateFormatter().dateStyle = .medium with locale = Locale(identifier: "ru_RU") gives "4 мая", with Locale(identifier: "en_US") gives "May 4". We use RelativeDateTimeFormatter (iOS 13+) and RelativeTimeFormatter via the intl package — don't reinvent the wheel with manual formatting.

NumberFormatter / NumberFormat.currency() for currencies. Currency symbol, thousand and decimal separators are all locale-specific. Hardcoding "₽" or "." as separator is an error. Locale(identifier: "ru_RU") + NumberFormatter.numberStyle = .currency with currencyCode = "RUB" gives correct formatting automatically.

What Are Typical Localization Mistakes?

String concatenation instead of formatting: "Hello, " + name + "!" works for SVO languages, but in Japanese the name comes before the greeting. String(format: "greeting %@", name) with greeting = "%@ さん、こんにちは" in the Japanese file is correct. Fixed UI size for text: German is on average 30% longer than English. Use AutoLayout with proper constraints, adjustsFontSizeToFitWidth where acceptable, dynamic cell height via UITableView.automaticDimension. Images with embedded text require localized versions or replacement with text overlay.

Work Process: How We Localize an App Turnkey

  1. Analysis and audit (2-5 days) — code review for i18n readiness, identify hardcoded strings, assess RTL complexity, prepare screen map.
  2. Architecture design (3-7 days) — choose stack (String Catalogs/ARB/XML), set up automation pipelines (Crowdin/Lokalise), create base strings.
  3. Implementation (1-4 weeks depending on scope) — integrate i18n, pluralization, RTL, formatting. In parallel, translate content.
  4. Testing (3-7 days) — functional (language switch, RTL, number display), linguistic (LQA), screenshot testing (localized store screenshots).
  5. Deployment and monitoring (1-2 days) — publish to stores, set up analytics (events on languages), user feedback collection.

Deliverables

  • Source code with full i18n infrastructure
  • Documentation on adding a new language (playbook)
  • Translation files (ARB/XML/xcstrings) + glossary
  • Automation: CI/CD integration with translation services
  • Access to repository with full revision history
  • Training for the client's team (1-2 sessions)
  • Code warranty — 6 months, free localization bug fixes

Timeline and Cost

Stage Timeline (approx.) What's included
Adding one new language (no RTL) 2-3 days technical work + translation time String setup, testing, store screenshots
First-time localization from scratch (10-15 screens, no RTL) 2-3 weeks Architecture, translation, testing
Project with RTL support and dynamic switching 4-6 weeks Everything included + UI adaptation, custom component rewrite

Pricing is customized based on project scope. Contact us for a detailed estimate. On average, automation achieves 40% budget savings. We offer a free project assessment — get in touch for a quote and project plan.

Why Choose Us

We are certified developers (Apple WWDC Scholarship, Google Associate Android Developer). Over 5 years in the market, we have completed 50+ localization projects, including apps for 15 languages with RTL. We guarantee compliance with App Store Review Guidelines (Section 4.2/5.1) and Google Play Policies (User Data). Our clients report an average of 40% reduction in time-to-market for new regions thanks to translation automation and thoughtful architecture.

Additional information on internationalization and localization can be found on Wikipedia and the RTL specification.

Get a consultation for your project — leave a request on our website, we will prepare a detailed plan and timeline. Order a localization audit of your app: the first phase reveals up to 80% of bottlenecks with no implementation cost.