ConTech Construction Mobile App Development

TRUETECH is engaged in the development, support and maintenance of iOS, Android, PWA mobile applications. We have extensive experience and expertise in publishing mobile applications in popular markets like Google Play, App Store, Amazon, AppGallery and others.
Development and support of all types of mobile applications:
Information and entertainment mobile applications
News apps, games, reference guides, online catalogs, weather apps, fitness and health apps, travel apps, educational apps, social networks and messengers, quizzes, blogs and podcasts, forums, aggregators
E-commerce mobile applications
Online stores, B2B apps, marketplaces, online exchanges, cashback services, exchanges, dropshipping platforms, loyalty programs, food and goods delivery, payment systems.
Business process management mobile applications
CRM systems, ERP systems, project management, sales team tools, financial management, production management, logistics and delivery management, HR management, data monitoring systems
Electronic services mobile applications
Classified ads platforms, online schools, online cinemas, electronic service platforms, cashback platforms, video hosting, thematic portals, online booking and scheduling platforms, online trading platforms

These are just some of the types of mobile applications we work with, and each of them may have its own specific features and functionality, tailored to the specific needs and goals of the client.

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ConTech Construction Mobile App Development
Complex
from 2 weeks to 3 months
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Construction (ConTech) Mobile App Development

Foreman photographs a defect on site — a week later can't find which floor, which axis, which structure. Photo exists, geolocation exists, but BIM model binding — doesn't. This is the gap between field reality and project documentation that ConTech apps should close.

Working with BIM Models on Mobile Device

BIM model of industrial object in IFC format weighs 200–800 MB. Opening this on iPhone in native viewer — non-trivial task. Two approaches:

Streaming rendering from server. Forge API (Autodesk) / Trimble Connect convert IFC/RVT to optimized SVF2 format, mobile client gets only visible objects for current camera via WebGL viewer in WKWebView/WebView. Works on any device but requires internet and paid API.

Native lightweight viewer. For offline work convert IFC to glTF via IfcOpenShell, slice into LOD levels (rough geometry for distant view, detailed for zoom in) and render via SceneKit (iOS) or Filament (Android). Control memory consumption via streaming geometry — load only blocks in current frustum.

Defect binding to BIM element: user taps object in viewer, gets guid of IFC element that remark attaches to. On server — PostgreSQL with ltree for storing BIM object hierarchy.

Field Control and Remark Management

Each job site remark — this is:

  • Defect photo (CameraX / AVFoundation, save with EXIF GPS)
  • Geolocation (GPS coordinate + binding to floor/section)
  • Defect type (from classifier matching GOST or EN ISO)
  • Responsible contractor
  • Deadline for correction
  • Status: open → in_review → resolved → closed

Offline sync — mandatory. Construction site often in weak coverage zone. Room + WorkManager (Android) or CoreData + BGAppRefreshTask (iOS).

Integration with construction platforms: PlanGrid (Autodesk), Procore (REST API + OAuth 2.0), Buildertrend, BIM 360 — all provide API for pushing remarks. If client has active license — integrate, don't duplicate.

Geolocation on Site

GPS inside building under construction gives ±15–50 meters — useless. For precise binding use:

  • Indoor positioning via BLE (iBeacon from Estimote / Kontakt.io): enough for floor navigation (~3–5 meters)
  • UWB (Ultra-Wideband): Apple U1 / NXP SR040 — centimeter accuracy but requires beacon infrastructure and Android support limited
  • QR-codes on structures: stickers with QR on columns, manual scanning, section binding — cheap, reliable, no infrastructure

For most projects QR-codes on floors and sections + GPS coordinate outside building sufficient. UWB only if site is large and budget allows beacon infrastructure.

Construction Drawings and Markup

PDF drawing viewing with ability to add pin-remark — basic function. PDFKit (iOS) or PdfRenderer (Android). On large A0-format drawing iPhone SE PDFKit performance drops — need tile-based pagination: render only visible sheet part.

Drawing editing (lines, text, clouds for remarks) — CoreGraphics / Canvas API over PDF layer. Save annotations separately from original PDF (overlay pattern), don't modify original.

Attendance and Work Time Logging

Workers check in via QR on site or GPS geofence. Record entry/exit time + photo verification (selfie with liveness detection — Onfido or custom TFLite model).

Technology Stack

Component iOS Android
BIM viewer SceneKit / WKWebView + Forge Filament / WebView + Forge
Maps MapKit / MapLibre Google Maps SDK / MapLibre
Offline data CoreData + CloudKit Room + WorkManager
PDF drawings PDFKit PdfRenderer
Construction platforms Procore API, BIM 360 API Procore API, BIM 360 API

Development Stages and Timeline

  1. Audit: what platforms client uses (Procore, Autodesk, 1C), what BIM format (IFC/RVT)
  2. Choose offline strategy — what should work without network, what not
  3. Design main screens: drawings, remarks, BIM viewer, attendance
  4. Development + integration with external systems
  5. Pilot on one site (3–4 weeks), collect feedback from foremen
  6. Scale

MVP (remarks, photos, PDF drawings): 8–12 weeks. Full ConTech platform with BIM, geolocation and ERP integration: 5–8 months. Cost calculated after requirements audit.