Mobile App Ad Mediation Setup

Without properly configured mediation, your app loses up to 60% of ad revenue. Each impression is sold to a single network at its price — no competition, no auction. Ad mediation solves this: it automatically selects the network with the highest bid for each impression, increasing eCPM by 30–60% thr

Development and support of all types of mobile applications:

Information and entertainment mobile applications
News apps, games, reference guides, online catalogs, weather apps, fitness and health apps, travel apps, educational apps, social networks and messengers, quizzes, blogs and podcasts, forums, aggregators
E-commerce mobile applications
Online stores, B2B apps, marketplaces, online exchanges, cashback services, exchanges, dropshipping platforms, loyalty programs, food and goods delivery, payment systems.
Business process management mobile applications
CRM systems, ERP systems, project management, sales team tools, financial management, production management, logistics and delivery management, HR management, data monitoring systems
Electronic services mobile applications
Classified ads platforms, online schools, online cinemas, electronic service platforms, cashback platforms, video hosting, thematic portals, online booking and scheduling platforms, online trading platforms

These are just some of the types of mobile applications we work with, and each of them may have its own specific features and functionality, tailored to the specific needs and goals of the client.

Our competencies:

Frequently Asked Questions

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Without properly configured mediation, your app loses up to 60% of ad revenue. Each impression is sold to a single network at its price — no competition, no auction. Ad mediation solves this: it automatically selects the network with the highest bid for each impression, increasing eCPM by 30–60% through competition between AdMob, Meta, AppLovin, IronSource, and others.

We configure mediation for your stack: iOS (Swift, SwiftUI, Combine), Android (Kotlin, Jetpack Compose), or cross-platform (Flutter, React Native). Our experience shows that proper waterfall and bidding configuration increases revenue by an average of 1.5–2 times compared to working with a single network.

Why Ad Mediation Increases Revenue

In a waterfall auction, the SDK polls networks sequentially by descending floor price. AdMob with floor $3 → Meta with floor $2 → myTarget with floor $1. The first to respond with a filled ad wins. If no one responds within the timeout (usually 3–5 sec), a house ad or empty slot is shown.

Bidding works differently: all networks bid simultaneously, the SDK collects tokens, sends them to the auction server, and receives a winner in ~200 ms. As stated in the AppLovin MAX documentation, bidding boosts eCPM by 20–40% compared to waterfall. Bidding outperforms waterfall in revenue by an average of 1.5 times.

How to Choose a Mediation Platform

Platform Auction Type Number of Partners Best For
Google AdMob Mediation Waterfall + Bidding 30+ Simple integration, good support
AppLovin MAX Bidding 20+ Maximum eCPM, active development
IronSource LevelPlay Waterfall + Bidding 25+ Games, solid documentation

For apps with a Russian audience, we also consider Yandex Adfox as a source of direct campaigns on top of mediation.

Common Mistakes in Self-Setup

Too many networks in the waterfall. 8–10 networks with low floor prices create high total timeout and degrade UX. Optimal is 3–5 networks with proper floor prices.

No geo-segmentation. Yandex works great in RU/BY/KZ but yields $0 in USA. AdMob in USA gives $2–5 eCPM, while in Russia it's $0.3. Mediation without geo-segmentation is useless.

Lack of A/B testing. Mediation platforms support split tests for different waterfall configurations. Without tests, you are working blind.

How We Configure Mediation

Step 1 — audit your current stack. We check which networks are already integrated, their SDK versions, and any conflicts. Common issues: AdMob connected via an old tutorial with a major version lag; adapters incompatible with new GMA SDK.

Step 2 — choose the mediation platform. Three main options: Google AdMob Mediation, AppLovin MAX, IronSource LevelPlay. Each has its strengths, and we help you pick the best one for your traffic.

Step 3 — set up ad units and waterfall. For each format (banner, interstitial, rewarded), we create a separate ad unit. Waterfall strategy: start with eCPM data from the last 30 days, set floor prices, configure order. First two weeks after launch — active manual optimization.

Step 4 — transition to bidding. Once enough data is collected (~10k–50k daily impressions), we move networks that support bidding to open auction. Waterfall remains as a fallback.

Step 5 — analytics and monitoring. We integrate ImpressionDataListener (AdMob) or ISImpressionDataDelegate (IronSource) to receive impression-level revenue. This data is sent to Firebase or Amplitude for monetization attribution by user segments.

What's Included in Our Work (Deliverables)

  • Monetization audit: check integrations, SDK versions, dependency conflicts.
  • Ad unit setup for all formats with geo-segmentation.
  • Adapter integration with Gradle conflict resolution.
  • A/B testing of waterfall configurations.
  • Documentation of the mediation architecture.
  • 30-day support after handover.

Our experience shows that properly configured mediation pays for itself within a week. For traffic of 100,000 daily impressions, switching to bidding brings substantial additional revenue. Mediation setup is a key element of eCPM optimization.

eCPM Comparison Before and After Mediation

Format Without Mediation (eCPM) With Mediation (eCPM)
Banner $0.50 $0.80
Interstitial $2.00 $3.50
Rewarded $4.00 $6.00

Timeline

Basic mediation (2–3 networks, one format) — 3–4 days including testing. Full setup with multiple formats, bidding, analytics, and geo-segmentation — 5–7 days. Pricing is individual. Contact us to discuss your project and get a consultation and preliminary audit.