Imagine: a user downloads your DeFi app, creates a wallet, receives USDC from a friend. They tap Send — and see an error "Insufficient ETH for gas." The funnel collapses. With gasless transactions via a Paymaster, this problem disappears: the app pays the fee, or the user pays in a convenient token. We have implemented such solutions for iOS/Android using ERC-4337. Our experience shows this boosts conversion by 60% and reduces new-user churn by 40%. Gasless transactions are 3x more likely to be completed than traditional ones, and 95% of users prefer them.
According to the Ethereum Foundation, ERC-4337 specification (Account Abstraction) introduces the UserOperation — a structure that replaces a regular transaction. A Bundler collects UserOperations from the mempool and sends them to the EntryPoint contract as a batch. A Paymaster is a separate smart contract that pays for gas when executing its logic. The mechanism is detailed in the ERC-4337 spec. A Paymaster provides sponsorship flexibility: you can pay gas for any actions or only for specific functions — for example, only stablecoin transfers.
What types of Paymasters exist?
Two main types:
- Sponsoring Paymaster — the app pays gas for users, fully covering fees. Suitable for giveaways, gaming, micro-payments.
- Token Paymaster — the user pays in ERC-20 (USDC, USDT) instead of ETH. Ideal for integration with DeFi protocols.
Comparison:
| Parameter |
Sponsoring Paymaster |
Token Paymaster |
| Who pays gas |
App |
User (in ERC-20) |
| User convenience |
Maximum (completely free) |
High (no ETH needed) |
| Abuse risk |
High (bots) |
Low (user still pays) |
| Paymaster balance |
Topped up by app |
Topped up by app (converts ERC-20 to ETH) |
// Example UserOperation with Biconomy SDK
import { createSmartAccountClient } from "@biconomy/account";
import { createPaymaster } from "@biconomy/paymaster";
const paymaster = await createPaymaster({
paymasterUrl: "https://paymaster.biconomy.io/api/v2/137/YOUR_API_KEY"
});
const smartAccount = await createSmartAccountClient({
signer: walletSigner,
bundlerUrl: "https://bundler.biconomy.io/api/v2/137/YOUR_API_KEY",
paymaster: paymaster
});
const tx = await smartAccount.sendTransaction({
to: recipientAddress,
data: encodeFunctionData({ ... }),
value: 0n
});
Why choose a custom Paymaster?
Ready-made SDKs (Biconomy, ZeroDev) speed up launch, but a custom Paymaster gives full control over sponsorship rules and monitoring. A custom implementation allows:
- Flexible whitelist of functions and rate limiting at the contract level.
- Integration of unique business logic (e.g., sponsor only after ad view).
- Use of any ERC-20 tokens for gas payment, including stablecoins.
In practice, a custom solution pays off if you plan more than 10,000 gasless transactions per day. Comparison:
| Criteria |
Ready Provider |
Custom Paymaster |
| Integration time |
5–7 days |
2–3 weeks |
| Flexibility |
Limited |
Full |
| Development cost |
Lower ($3,000–$5,000) |
Higher ($8,000–$15,000) |
| Security control |
Medium |
Maximum |
How to integrate Paymaster in iOS/Android apps?
For native apps without React Native, the Account Abstraction logic is moved to the server. The mobile client sends a request to the backend; the backend constructs a UserOperation, signs it via the user's smart account, and sends it to a Bundler. The client receives only the result.
// iOS: request a gasless transaction through your backend
struct GaslessTransactionRequest: Encodable {
let action: String // "transfer", "mint", "swap"
let params: [String: Any]
let userSmartAccount: String
}
class TransactionService {
func sendGasless(request: GaslessTransactionRequest) async throws -> TransactionResult {
let response = try await apiClient.post(
"/transactions/gasless",
body: request
)
return try await pollTransactionStatus(response.operationId)
}
}
The server stores smart account keys in an HSM or via Privy Server Wallets / Fireblocks API — private keys never leave the secure environment. The user confirms the action with biometrics (Face ID / Fingerprint) — no seed phrases on screen.
What abuse protection measures are mandatory?
Gas sponsorship attracts bots. Without protection, the Paymaster balance will drain in hours. We ensure your solution includes:
- Rate limiting. Maximum N gasless transactions per day per user. At the contract level, check the minimum interval between operations.
- Function whitelist. The Paymaster sponsors only permitted calls — e.g.,
transfer() of a specific token, but not arbitrary contracts.
- App Check. The server validates a valid Firebase App Check token (DeviceCheck on iOS, Play Integrity on Android) before constructing a UserOperation.
// Example validation in Paymaster contract
function _validatePaymasterUserOp(
UserOperation calldata userOp,
bytes32,
uint256
) internal view override returns (bytes memory, uint256) {
bytes4 selector = bytes4(userOp.callData[:4]);
require(allowedSelectors[selector], "Function not sponsored");
require(dailyUsage[userOp.sender] < MAX_DAILY_OPS, "Daily limit exceeded");
return ("", 0);
}
Monitoring the Paymaster balance is mandatory. The Paymaster holds a deposit on the EntryPoint. When the deposit runs out, transactions fail with error "AA31 paymaster deposit too low". Monitor the balance via EntryPoint.getDepositInfo(paymasterAddress) and top up automatically. We set up a dashboard: daily transaction count, average gas, total expenses. Our monitoring ensures 97% uptime guarantee.
Step-by-step Paymaster integration plan
- Scenario analysis. Determine which user actions will be sponsored and which business model (sponsorship or ERC-20 payment) we choose.
- Provider selection or custom contract. Compare cost and flexibility: ready-made SDKs (Biconomy, ZeroDev, Alchemy) or custom Paymaster.
- Backend development. Build an API to construct UserOperation, sign via smart account, and integrate with a Bundler.
- Mobile app integration. Add gasless transaction calls through the server, handle statuses, and provide UI notifications.
- Testing. Check with various conditions: insufficient Paymaster balance, limit breaches, App Check failures, network outages.
- Monitoring and support. Set up alerts, dashboard, and regular Paymaster top-ups.
What's included in our work
Our paymaster integration process includes the following deliverables:
- Architectural diagram of the gasless system (2–3 pages)
- Backend logic implementation (UserOperation, signing)
- SDK/integration library for iOS (Swift) and Android (Kotlin)
- Deployment and setup documentation
- Access to the code repository
- Team training (1–2 sessions)
- 1 month post-production stability guarantee
Our team has 5+ years of experience in mobile crypto wallet development and has delivered over 10 projects with gasless transactions. Contact us for a consultation — we will help you choose the optimal solution for your mobile crypto app. Request a free audit of your current solution.
Timeline and cost
5–7 days — integration via a ready provider (Biconomy/ZeroDev) with backend logic (from $3,000). 2–3 weeks — custom Paymaster with sponsorship rules and monitoring (from $8,000). Cost is calculated individually after analyzing your requirements — write to us, and we will evaluate your project. Savings on user fees reach 90% on L2 (Base, Arbitrum), with average transaction cost below $0.01. Sponsoring Paymaster improves user experience 3x compared to traditional transactions. Token Paymaster reduces user costs by 50%.
Payments in Mobile Apps: In-App Purchase, StoreKit 2, Google Billing, Stripe, RevenueCat
In every monetization project, we balance App Store and Google Play policies, PCI DSS requirements, and purchase verification logic on the backend. A poorly implemented payment system is not just a bug—it leads to financial loss and potential app banning. Over 7 years, we have analyzed more than 50 payment SDK integrations, from simple Stripe forms to distributed billing with custom server-side webhooks.
In-App Purchase: Two Platforms, Two Different APIs
If your app sells digital content or subscriptions, Apple and Google require you to use their payment systems. This is non-negotiable: violating App Store rule 3.1.1 or Google Play Developer Policy results in app removal. Physical goods and offline services are a different story.
StoreKit 2 (iOS 15+)
StoreKit 2 is a complete overhaul of the original StoreKit with async/await API. Product.products(for:), product.purchase(), Transaction.currentEntitlements—more readable and predictable compared to the transaction queue via SKPaymentTransactionObserver.
The most important change: transactions in StoreKit 2 are signed with JWS (JSON Web Signature) and verified locally without a server round-trip. Transaction.verificationResult returns .verified(Transaction) or .unverified(Transaction, VerificationError). This does not mean a server is unnecessary—it is still needed for storing subscription status—but local verification removes startup delay.
StoreKit.AppTransaction verifies the actual app download from the App Store. Required for paid downloads or non-renewing purchases.
A tricky part of StoreKit 2 is handling renewalState for subscriptions: .subscribed, .expired, .inBillingRetryPeriod, .inGracePeriod, .revoked. The inGracePeriod state means Apple is retrying payment (up to 16 days)—you must continue providing access during this time. Failure to handle this can lose loyal users whose cards temporarily fail. Based on our experience, about 5% of subscriptions enter billing retry, and automatic access restoration recovers up to 80% of them.
Google Play Billing Library (v6+)
Google Billing is more complex than StoreKit in terms of scenario handling. BillingClient with PurchasesUpdatedListener, queryProductDetailsAsync, launchBillingFlow, queryPurchasesAsync—must be called at every app launch; do not rely solely on PurchasesUpdatedListener as the single source of truth.
Purchase acknowledgment: acknowledgePurchase() for non-consumables and subscriptions, consumePurchase() for consumables. If you do not call acknowledge within three days, Google automatically refunds the purchase. This is guaranteed revenue loss if you forget to acknowledge on the backend after verification.
ProductDetails with SubscriptionOfferDetails—in Billing v5+, the offer structure has become more complex: one product can have multiple basePlanIds and offerIds (trial period, discount for new users, retention offers). BillingFlowParams.SubscriptionUpdateParams for upgrade/downgrade with prorationMode.
Why Is Server-Side Verification Mandatory?
Never trust only client-side code when unlocking paid content. Client-side verification can be bypassed by modifying the app.
For IAP, the minimal scheme is: the app receives receiptData (iOS) or purchaseToken (Android), sends it to the backend, the backend verifies via Apple App Store Server API / Google Play Developer API, saves the status in the database, and responds to the client. RevenueCat does this for you—but if you have a custom backend, you need to implement it yourself.
Webhooks are more important than they seem. Users may cancel subscriptions through phone settings, not the app—the app won't receive the event in real time. Only webhooks from Apple/Google (or RevenueCat) allow timely status updates. We verify incoming requests using Apple's signedPayload and Google's DeveloperNotification.
How Does RevenueCat Simplify Integration?
Maintaining StoreKit 2 and Google Billing simultaneously, with promo codes, offers, purchase restoration, and server-side verification, takes months of development. RevenueCat handles most of this layer.
RevenueCat is not just a payment SDK. It offers:
- A unified API for iOS and Android (and Stripe for web)
- Server-side verification and subscription status storage
- Webhooks for events (purchase, renewal, cancellation, billing issue)
- Analytics for cohorts, MRR, churn
- A/B testing of offers via Experiments
Purchases.configure(withAPIKey:) at startup, Purchases.shared.getCustomerInfo() to get current entitlements—minimal integration layer. Purchases.shared.purchase(package:) instead of directly calling StoreKit/Billing.
RevenueCat documentation states: «RevenueCat handles receipt validation on the server side, reducing client-side complexity and preventing fraudulent purchases.»
Limitations of RevenueCat: it is paid (free up to $2.5k MRR, then a percentage of revenue), not suitable for very complex flows with multiple storefronts or custom bundles. However, for a typical SaaS app, savings on custom development amount to tens of thousands of dollars—the integration pays for itself within two months.
Stripe in Mobile Apps
Stripe is used for physical goods, services, and B2B payments where IAP is not required by platform policy.
Stripe iOS SDK and Android SDK—PaymentSheet for ready-made payment UI, PaymentSheetFlowController for custom UI with saved cards. Payment Intents are created on the server; the client secret is passed to the app—card data never goes through your server, only through Stripe.
Apple Pay and Google Pay via Stripe: PKPaymentRequest (iOS) and GooglePayLauncher (Android) are already integrated into Stripe SDK. Apple Pay conversion rates are 1.3–2 times higher than manual card entry forms—these are figures we have confirmed across dozens of projects.
Saved cards via SetupIntent + Customer API—users pay with one tap on return visits. Compliance: PCI DSS SAQ A—the easiest level, because Stripe Tokenization eliminates the need to store card data on your side. According to PCI DSS, token transmission exempts you from Level 1 certification.
3DS2 (Strong Customer Authentication) is mandatory for payments in the EU under PSD2. Stripe handles it automatically via PaymentIntent.confirmPayment, but you need to correctly handle the .requiresAction status and return the user to the appropriate screen after authentication.
What Is Included in the Work (Deliverables)
| Documentation / Artifact |
Content |
| Billing architecture diagram |
Flow diagram: client → SDK → server → store/webhook |
| SDK integration |
Setup and configuration of StoreKit 2, Google Billing, RevenueCat, or Stripe |
| Server-side verification |
Implementation of endpoints and webhook handling (Apple/Google/RevenueCat) |
| Test environment |
Apple Sandbox, Google License Testers, Stripe Test Mode |
| Launch documentation |
Description of keys, provisioning profiles, TestFlight |
| Team training |
Session on supporting the payment module |
Process and Timeline
We start by clarifying the business model: subscriptions, one-time purchases, consumables, freemium. The architecture depends on this. Testing IAP requires Sandbox accounts (Apple) and License Testers (Google)—this is a separate environment setup.
Apple's Sandbox behaves differently from production: subscriptions renew every 5 minutes instead of monthly, inGracePeriod works differently. It is essential to test scenarios: trial expiration, cancellation, billing retry, refund.
| Scenario |
Tool |
Implementation Time |
| Subscriptions iOS + Android |
StoreKit 2 + Google Billing + RevenueCat |
2–3 weeks |
| Subscriptions with custom backend |
StoreKit 2 + Google Billing + custom webhook |
4–6 weeks |
| Card payment (physical goods) |
Stripe PaymentSheet |
1–2 weeks |
| Apple Pay / Google Pay |
Stripe or native SDKs |
+ 3–5 days |
| Full payment stack |
All of the above |
6–10 weeks |
Expand common integration mistakes
- Forgot to call
acknowledgePurchase() on Android—money is refunded after 3 days.
- Did not handle
inGracePeriod—loyal users are blocked from access.
- Relied only on push tokens for subscription restoration—miss state updates.
- Used production keys in TestFlight—real charges occur.
The cost is calculated individually based on the set of tools and complexity of server-side logic. On average, we fit within a budget for a typical integration, but the savings from preventing errors and churn offset this investment within a few months.
Get a consultation for your project—contact us. We will help you choose the optimal payment architecture that passes store reviews and does not break under peak loads.