Realm: Object Database Without ORM
You launch an app using Realm and get a crash: 'Migration is required due to the following errors'? That's a typical pain point when working with Realm: every model change requires a migration, otherwise the app crashes. In our experience, incorrect migration configuration causes 60% of production build failures. Realm is not just a wrapper around SQLite. It's an object database with its own engine that stores data in a binary .realm format and works directly with objects, without an ORM layer. In practice, querying 10,000 objects via Results<T> is O(1) memory because results are lazy and not materialized until accessed. Realm reduces development time by 1.5–2 times compared to SQLite — this is confirmed by our projects with over 250,000 records.
Note: when we take on a project that requires a local database with reactive updates and offline mode, Realm is our number one choice. Our experience: over 15 projects with Realm on iOS and Android, including high-load apps with 100,000+ records. In this article, we'll show you how to set up Realm without pain, avoid common mistakes, and squeeze out maximum performance.
Realm vs SQLite
Realm performs read queries up to 10 times faster than SQLite, especially on complex join-like structures, because objects are stored in binary form without parsing. Reactive subscriptions via Flow or Combine update the UI instantly, without manual polling of the database. This saves up to 40% of time on implementing business logic, which translates to development cost savings of $5,000 to $10,000 in a typical project.
| Criterion |
Realm |
SQLite |
| Data type |
Object (POJO/struct) |
Relational |
| Read performance |
O(1) lazy results |
Depends on query |
| Reactivity |
Built-in (Flow/Combine) |
Requires LiveData/manual triggers |
| Migrations |
Automatic for nullable, manual for rest |
ALTER TABLE manually |
| Thread safety |
Not thread-safe — frozen() |
Different connections |
How to Set Up Realm Without Migration Pain?
Migrations are the biggest headache. Every model change — adding a field, renaming, deleting — requires incrementing schemaVersion. If a user opens an old database with a new version in production, the app will crash. According to official Realm documentation, every schema change must be accompanied by a migration block.
Step-by-step migration setup:
- Increase
schemaVersion on any model change.
- For nullable fields in Kotlin SDK, no migration is needed — null is set automatically.
- For renaming, use
migration.renameProperty().
- Never delete fields without a migration — it will cause a crash.
- In dev builds, allow
deleteRealmIfMigrationNeeded; in production, use explicit migration only.
Example of a correct migration in Swift:
let config = Realm.Configuration(
schemaVersion: 3,
migrationBlock: { migration, oldVersion in
if oldVersion < 2 {
migration.enumerateObjects(ofType: User.className()) { old, new in
new?["fullName"] = "\(old?["firstName"] ?? "") \(old?["lastName"] ?? "")"
}
}
}
)
Additional migration details
When adding a new non-null field, be sure to set a default value in the model. In Kotlin SDK use `@Default("value")`. For complex migrations, break them into several steps with version checks.
Realm Integration on iOS and Android
For iOS we use RealmSwift via Swift Package Manager; for Android, io.realm.kotlin Kotlin SDK. The old Java SDK (io.realm:realm-android) is officially deprecated — we do not use it in new projects.
// Android: Realm Kotlin SDK initialization
val config = RealmConfiguration.Builder(
schema = setOf(User::class, Order::class, Product::class)
)
.name("app.realm")
.schemaVersion(3)
.migration(AppMigration()) // if schemaVersion > 0
.build()
val realm = Realm.open(config)
// iOS: open Realm with configuration
let config = Realm.Configuration(
fileURL: Realm.Configuration.defaultConfiguration.fileURL!
.deletingLastPathComponent()
.appendingPathComponent("app.realm"),
schemaVersion: 3,
migrationBlock: { migration, oldVersion in
if oldVersion < 2 {
migration.enumerateObjects(ofType: User.className()) { old, new in
new?["fullName"] = "\(old?["firstName"] ?? "") \(old?["lastName"] ?? "")"
}
}
}
)
The .realm file is created in Documents by default — on iOS this automatically falls under iCloud backup. If the database is large (e.g., 500 MB) and not critical for recovery, we exclude it via URLResourceValues.isExcludedFromBackupKey = true.
Writes and Transactions: From CRUD to Reactive Subscriptions
All changes in Realm are performed inside write blocks. You cannot simply change an object's field outside a transaction.
// Kotlin: write
realm.write {
val user = query<User>("id == $0", userId).first().find()
user?.lastSeen = Clock.System.now()
user?.isOnline = true
}
// Read with live results and subscription to changes
val users = realm.query<User>("isActive == true")
.sort("createdAt", Sort.DESCENDING)
.asFlow()
.collect { changes ->
when (changes) {
is InitialResults -> updateUI(changes.list)
is UpdatedResults -> updateUI(changes.list)
}
}
asFlow() is a reactive subscription. As soon as data in the database changes, the Flow emits a new result. No polling, no manual LiveData wrapper. For MVVM, it fits perfectly into a ViewModel.
How to Ensure Thread Safety in Realm?
Realm objects are not thread-safe. An object opened on the main thread cannot be passed to a background coroutine. Each thread must open its own Realm.open(config) or use frozen() to pass a snapshot.
In practice: if doing heavy writes on an IO dispatcher, open Realm inside that same coroutine. Do not reuse an instance from the UI layer. Frozen objects are created by calling .freeze() and allow reading data from any thread, but cannot be modified.
Scope of Work for Realm Setup
As part of our service, we:
- Design the object schema based on business logic
- Set up a migration strategy (versioning, tests)
- Implement CRUD operations and reactive subscriptions (Flow / Combine)
- Ensure thread safety (frozen objects, separate instances)
- Integrate Atlas Device Sync (if cloud synchronization is needed)
- Perform code review and provide documentation
You get a ready-to-use database module, usage examples, and support during release.
Timelines and Cost for Realm Setup
| Stage |
Timelines |
| Basic setup for one platform |
3–5 days |
| Migration strategy + reactive queries |
1–2 weeks |
| Two platforms with sync |
2–3 weeks |
Cost is calculated individually. Request a consultation — we will evaluate your architecture in 1 day.
Our Experience with Realm
10+ years in mobile development, over 50 successful projects with Realm. Certified iOS and Android specialists. We guarantee database stability and no data loss during updates. Contact us to discuss your task.
Get a consultation — we will evaluate your architecture and propose the optimal solution.
How to Choose a Local Data Storage Solution (Room, Core Data, Realm, Isar)?
We've all seen the scenario: the app loses data when the network drops — and it's not just a bug, it's a failure of the use case. The user fills out a form, taps "Submit", gets a timeout, and loses everything. Or worse: data gets sent twice due to incorrect retry logic. A properly chosen and configured storage layer solves this problem once and for all. The wrong choice can cost teams months of rewriting code and up to 70% of time spent on synchronization. Our experience — 10+ years in mobile development, over 50 projects with offline storage — confirms: the storage choice determines 80% of future performance and synchronization issues.
In practice, storage selection is driven by two factors: data type and synchronization requirements, not library popularity.
Room (Android) — a wrapper over SQLite with compile-time verification of SQL queries. If a query is invalid, the build fails — better than a SQLiteException at runtime. Room integrates well with Kotlin Flow and LiveData, making reactive UI updates straightforward. The main challenge is schema migrations. @Database(version = N, exportSchema = true) with migration files in assets/databases/ is mandatory; otherwise, fallbackToDestructiveMigration() will simply delete the user's data on app update.
Core Data (iOS) — not a database, but an object graph management framework over SQLite (or XML, or in-memory). NSPersistentContainer with viewContext for reading on the main thread and newBackgroundContext() for writing is the basic setup. The trouble begins when a developer calls save() on viewContext from a background thread: EXC_BAD_ACCESS at a random moment, happens once a week, with almost nothing useful in the crash log. You must use performAndWait or perform for each context strictly on its own thread. Apple Core Data Programming Guide recommends this approach.
Realm wins where you need speed with large object sets and built-in reactivity through Results + observe(). Realm stores objects directly without ORM mapping, so reads require no deserialization. According to our measurements, Realm processes reads 2–3 times faster than Core Data for volumes over 10,000 objects. On Flutter, the Realm SDK (ex-MongoDB Realm) supports Device Sync — but that's a managed service with separate infrastructure.
Hive and Isar are Flutter-specific solutions. Hive is a key-value store, fast, simple, suitable for settings and caches. Isar is a full document-oriented database with indexes, written in Rust, compiled to native code. For Flutter apps with offline functionality, Isar is now preferred: built-in query builder with type-safe filters, transactions, watchObject/watchQuery for reactivity.
| Platform |
Solution |
Reactivity |
Synchronization |
| Android |
Room + Flow |
LiveData/Flow |
WorkManager |
| iOS |
Core Data |
NSFetchedResultsController |
CloudKit |
| Flutter |
Isar |
Streams |
Custom / Realm Sync |
| Cross-platform |
Realm |
RealmResults.observe |
Device Sync |
| Flutter (simple) |
Hive |
ValueListenable |
None |
Contact us for a free audit of your current storage and optimization recommendations — this will save you hundreds of development hours and up to 60% of server request traffic.
Why Is Offline Synchronization the Hardest Part?
Local storage itself is not complicated. The complexity lies in synchronizing with the server in the presence of conflicts.
The most common pattern is optimistic updates with rollback. The user edits a record, the UI reflects the change instantly, a background request goes to the server. If the server returns an error, we roll back the local state. Sounds simple. In practice: if the user has left the screen and returned before the rollback (which may take 3 seconds), the UX is broken. You need an explicit operation queue with states (PENDING, SYNCED, FAILED) in a separate table.
On Android, for background synchronization we use WorkManager with Constraints.Builder().setRequiredNetworkType(NetworkType.CONNECTED). Don't forget setInputMerger(ArrayCreatingInputMerger::class) when batching tasks — otherwise, concurrent runs will overwrite data. A typical operation queue implementation:
class SyncWorker(context: Context, params: WorkerParameters) : CoroutineWorker(context, params) {
override suspend fun doWork(): Result {
val pendingOps = syncDao.getPendingOperations()
for (op in pendingOps) {
try {
apiClient.send(op.payload)
syncDao.markSynced(op.id)
} catch (e: Exception) {
syncDao.markFailed(op.id, e.message)
return Result.retry()
}
}
return Result.success()
}
}
On iOS, the equivalent is BGTaskScheduler with BGProcessingTaskRequest. iOS limitations on background execution time (~30 seconds for refresh tasks) mean that synchronization must be incremental: not "sync everything," but "sync the next N records, save the cursor."
Conflicts in multi-device scenarios are resolved with one of three approaches:
- Last-write-wins based on
updated_at (simplest, loses data on concurrent edits)
- Server-wins (client always accepts server version)
- Three-way merge (complex, requires a common ancestor — suitable for documents)
For most B2C apps, last-write-wins with a user-level time vector is sufficient, but for collaborative editing, a CRDTs approach is needed — then look at Automerge or Yjs with mobile bindings.
How We Build the Storage Layer
The repository pattern is not optional — it's mandatory. UserRepository doesn't know where the data comes from: Room, Realm, or network. The ViewModel calls repository.getUser(id), gets a Flow/Stream, and displays data. Caching logic resides inside the repository.
For Flutter, a typical architecture: Isar for persistence, Riverpod for state management, ConnectivityPlus for network status, and a custom SyncService with an operation queue. Riverpod's AsyncNotifier conveniently covers the logic of "show cache, update from network, show new data." Example repository with caching:
class UserRepository {
final Isar isar;
final ApiClient api;
Future<User> getUser(String id) async {
// try from local storage first
final cached = await isar.user.where().idEqualTo(id).findFirst();
if (cached != null) return cached;
// otherwise from network
final remote = await api.fetchUser(id);
// save locally
await isar.writeTxn(() => isar.user.put(remote));
return remote;
}
}
Another important topic is encryption. If the app stores medical data, payment cards, or corporate documents, SQLCipher (Android) and NSFileProtection (iOS) are not optional. Realm supports encryption natively via a 64-byte key that must be stored in Keychain/Keystore, not in SharedPreferences. Skimping on security can lead to data leaks with serious consequences.
What the Work Includes
We guarantee a transparent process and document each stage:
| Stage |
Result |
| Requirements audit |
Document analyzing data types, volumes, synchronization scenarios |
| Schema design |
ER diagram, migration files, conflict resolution plan |
| Repository layer development |
Code with unit tests (in-memory DB + network mocks) |
| Synchronization integration |
Operation queue, error handling, fallback logic |
| Profiling and optimization |
Report from Android Profiler / Core Data SQLDebug, recommendations |
| Deployment and documentation |
Deployment instructions, API description, repository access |
Want to avoid common mistakes when designing storage? Contact us — we'll help design a reliable local storage from scratch or improve an existing one.
Stages of Work
We start with a requirements audit: what data, what volume, is synchronization needed, are conflicts possible. At this stage, it becomes clear whether Core Data or an SQLite-based solution is needed, whether Realm Sync is required or simple REST polling will suffice.
Next, we design the schema with migrations in mind. Schemas change in any project — the question is not "will there be migrations," but "how painful will they be." We export the schema as JSON, store it in the repository, and write tests for each version's migration.
Development includes unit test coverage for the repository layer: network layer mocks, a real in-memory database for query testing. Before release, we profile queries using Android Profiler (Database Inspector tab) or Core Data debug flags (-com.apple.CoreData.SQLDebug 1).
The implementation timeline for a storage layer with basic offline synchronization ranges from 2 to 6 weeks, depending on schema complexity and conflict resolution requirements. Contact us to get a consultation on choosing the optimal stack and migrations.