Immersive technologies for business
VR/AR/MR application development
We develop VR, AR and MR applications for marketing, training, industry, healthcare and entertainment. From concept and 3D content to release on Meta Quest, Vision Pro, ARKit, ARCore and WebAR — tailored to client goals with guaranteed results.
Services we offer
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AR Visualization of Interior Paint in an Interiorfrom 2 weeks to 1 month
Medium
AR Visualization of Children's Furniture in the Interiorfrom 2 weeks to 1 month
Medium
AR Visualization of Bedroom Furniture in the Interiorfrom 2 weeks to 1 month
Medium
AR Visualization of Lighting Fixtures in Interiorsfrom 2 weeks to 1 month
Medium
AR Visualization of Office Furniture in Interiorsfrom 2 weeks to 1 month
Medium
AR Mirror Visualization for Interiorsfrom 2 weeks to 1 month
Medium
AR visualization of blinds and roller shades in the interiorfrom 2 weeks to 1 month
Medium
AR visualization of carpets and curtains in the interiorfrom 2 weeks to 1 month
Medium
AR Visualization of Decor Items in the Interiorfrom 2 weeks to 1 month
Medium
AR Visualization of Dining Furniture in the Interiorfrom 2 weeks to 1 month
Medium
AR Visualization of Workspace in Interiorfrom 2 weeks to 1 month
Medium
AR Visualization of Storage Systems in Interiorfrom 2 weeks to 1 month
Medium
Airport AR Navigation Developmentfrom 2 weeks to 1 month
Medium
Development of AR Navigation for Hospitalsfrom 2 weeks to 1 month
Medium
AR Navigation Development for Factoryfrom 2 weeks to 1 month
Medium
AR Navigation Development for Museumfrom 2 weeks to 1 month
Medium
AR Navigation Development for Shopping Centersfrom 2 weeks to 1 month
Medium
AR Navigation Development for Train Stationsfrom 2 weeks to 1 month
Medium
Development of AR Navigation for Logistics Centerfrom 2 weeks to 1 month
Medium
AR Navigation Development for Supermarketsfrom 2 weeks to 1 month
Medium
What is included in VR/AR/MR development
What are the stages of VR/AR/MR development?
Latest works
Developing 3D visualizations for an AR marketing company – trying on products in a real interior.714
Developing VR lectures for a university – exploring gravity through immersive learning.705
Developing a VR lecture-game – exploring the concept of light speed through immersive simulation.336
Developing a VR lecture on chemistry – exploring atoms and orbitals in an immersive classroom1136
Virtual exhibitions and museums – MR tours and 3D replicas of exhibits.891
Outpost Watch Breach Horizon848
