Every VFX director has faced a task where a 10-second shot takes 40 hours of rotoscoping. We automate that. We build automated pipelines for specific classes of VFX tasks. Neural network approaches do not replace VFX artists on large projects, but they radically change the economics of low-budget productions, commercials, and social media content. Our systems integrate directly into NLEs, cutting routine operation time by 60–90% and reducing production costs. Ready to evaluate your project? Get a consultation.
Which VFX Tasks Does AI Handle Better Than Humans?
Rotoscoping and masks: We use SAM 2 (Segment Anything Model 2) for automatic tracking segmentation of objects in video. Accuracy: IoU > 0.92 for static objects, > 0.85 for fast motion. Savings: a 10-minute video task with manual rotoscoping (40+ hours) is reduced to 2–4 hours with a semi-automatic system. The benefit is clear: instead of weeks of work, one day.
Background replacement / Environment generation: We apply Stable Video Diffusion + ControlNet to generate background environments. Inpainting ensures seamless background replacement with lighting consideration, and Neural HDR matching aligns object lighting with the new background.
Particle Effects & Simulation: StyleGAN-based generation of smoke, fire, and explosion textures. Neural simulation replaces Houdini simulations with inference—parametric control over intensity, color, and direction.
De-aging / Re-aging: StyleCLIP + GFPGAN for age correction of faces. Face Restoration (CodeFormer, GFPGAN v1.4) for upscaling and retouching. Natural results on 90% of frames without manual edits.
Wire Removal & Object Removal: LaMa (Large Mask inpainting) + Stable Diffusion inpainting. Automatic detection of wires/rigs via Grounding DINO. Processing speed: 10–30 frames/min on an RTX 4090.
Why Is Our Pipeline More Efficient Than Manual Work?
Performance comparison on RTX 4090:
| VFX Task |
Speed (RTX 4090) |
vs. Manual |
| Rotoscoping (SAM 2) |
15–25 frames/sec |
-80% time |
| Inpainting (4K) |
3–8 sec/frame |
-60% time |
| Face restoration |
25–30 frames/sec |
-90% time |
| Background swap |
2–5 sec/frame |
-70% time |
| Task |
Traditional Method |
AI Pipeline |
| Wire removal from 4K shot |
40 min manual rotoscoping + cloning |
3 sec inference + 2 min edits |
| Complex hair mask |
1 hour manual work |
10 sec SAM 2 + 5 min refinement |
| Background generation for green screen |
2 hours light setup and compositing |
10 sec generation + 1 min color correction |
Inference speed is several times faster than manual labor—especially with batch processing. Experience shows AI performs routine operations 5–10 times faster.
How We Build the Pipeline: Process
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Analysis and Audit (weeks 1–3): Audit client VFX tasks, test baseline models on sample footage. Identify priority effect classes.
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Custom Pipeline Development (weeks 4–8): Adapt to project specifics—genre, lighting, camera motion. Fine-tune if needed.
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NLE Integration (weeks 9–11): Connect Adobe Premiere Pro (CEP Extension), DaVinci Resolve (Fusion Script), After Effects (ExtendScript + Python bridge).
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Performance Optimization (weeks 12–14): Configure batch processing for production volumes. Guarantee stable performance under load.
What's Included in Deliverables
- A functional AI pipeline integrated into your NLE.
- Documentation for operation and configuration.
- Team training (2–3 sessions).
- Technical support for 1 month after launch.
- Pipeline source code (if required).
Timeline and Cost
Estimated timeline: 12 to 14 weeks turnkey. Cost is calculated individually—depends on the number of VFX classes, integration complexity, and footage volume. Get a consultation—we'll evaluate your project. Contact us for a demo.
What Remains for the Artist
Creative decisions: effect concept, art direction, handling non-standard situations. AI takes over the technical execution of template tasks. Final checking and correction remain mandatory—especially for hero shots. Over 5 years of experience in AI VFX, over 20 implementations—trust the routine to machines.
How Do We Ensure Stable Pipeline Operation?
We monitor quality metrics (IoU, PSNR) at each stage. When accuracy drops below a threshold, an automatic alert is sent to the operator. For production environments, we containerize modules (Docker + Kubernetes), simplifying scaling under peak loads. After deployment, we provide an SLA with incident response times.
Read more about the SAM 2 model in the official repository.
Generative AI Development: From Prompt to Production API
We often receive a task "generate a product image" — on the surface it seems simple. But behind this lies a choice between dozens of models, configuring the inference pipeline, manually solving consistency issues, integrating into the product backend, and answering why the model generates hands with six fingers in staging but not in production. Let's break down the directions we work with.
Image Generation: From Prompt to Production API
The current landscape includes FLUX.1 [dev/schnell/pro] from Black Forest Labs and Stable Diffusion 3.5. FLUX.1 [schnell] takes 4 steps instead of 20–50 for SDXL — 5–12 times faster — while maintaining higher quality. On an A100 80GB — 1.2–1.8 s per 1024×1024 image at batch_size=4.
A typical deployment issue: FLUX.1 [dev] requires 24+ GB VRAM in fp16. On A10G 24GB it fits tightly; at batch_size>1 — OOM. Solution: torch_dtype=torch.bfloat16 + enable_model_cpu_offload() from diffusers, or quantization via bitsandbytes to NF4 — minimal quality drop, memory consumption drops to 12–14 GB.
ControlNet and IP-Adapter are key tools for production tasks where controllability is needed. ControlNet with Canny/Depth/Pose maps provides structural control. IP-Adapter (especially IP-Adapter-FaceID) allows transferring character identity to generations — this is the foundation for personalized content. More about ControlNet can be found on Wikipedia.
Case study: e-commerce photography. A retailer with 8000 SKUs needed lifestyle photos for each product. Pipeline: product segmentation (Segment Anything Model 2) → background removal → inpainting with FLUX.1 [dev] using product image as IP-Adapter reference → upscale via RealESRGAN_x4plus. The generation cost is negligible compared to professional photography, providing huge savings. Throughput — 200 images/hour on 2× A100. Our extensive experience from 30+ projects ensures we select the optimal model for your task — an evaluation can be obtained upfront.
Why Is Model Selection Only Half the Battle?
Fine-tuning for a Specific Style or Character
Dreambooth and LoRA are the standard for adapting to a specific visual style or object. LoRA trains in 2–4 hours on 20–30 reference images on a single A100. Rank 16–32 is usually sufficient for style; rank 64+ is needed for precise face reproduction.
A common mistake: training LoRA too long — the model overfits to references, losing the ability to vary. Sign: at cfg_scale=7, all images look like copy-paste of references. Solved by early stopping (usually 1500–2000 steps for 20 images) and prior_preservation_loss.
For deeper customization — full fine-tuning via diffusers + accelerate with FSDP on multiple GPUs. But that already takes 40–80 hours of training and requires a truly large dataset (1000+ images).
Comparison of Image Generation Approaches
| Model |
Speed (1024×1024, A100) |
Quality (CLIP score) |
Controllability (ControlNet, IP-Adapter) |
VRAM (fp16) |
| Stable Diffusion 3.5 |
2.0–3.5 s |
0.28–0.31 |
via ControlNet (allowed) |
16–20 GB |
| FLUX.1 [schnell] |
0.8–1.2 s |
0.30–0.33 |
limited (no ControlNet) |
12–14 GB (4‑step) |
| FLUX.1 [dev] |
3–5 s (50 steps) |
0.32–0.34 |
via IP-Adapter, ControlNet (adapter) |
24+ GB |
| Midjourney (API) |
5–10 s (queue) |
0.31–0.33 |
prompt + style reference |
not required |
Video Generation: Which Models Are Best?
| Model |
Availability |
Duration |
Resolution |
Controllability |
| Sora (OpenAI) |
API (limited) |
up to 60 s |
1080p |
prompt, image-to-video |
| Wan2.1 (Alibaba) |
open weights |
up to 81 frames |
720p |
prompt, I2V, V2V |
| CogVideoX-5B |
open weights |
6 s |
720p |
prompt, I2V |
| Kling 1.6 |
API |
up to 30 s |
1080p |
prompt, I2V |
| Mochi-1 |
open weights |
5.4 s |
480p |
prompt |
Open-weight video models still lag behind commercial ones in stability and length. Wan2.1 is the best choice for self-hosting: 14B parameters, runs on 2× A100, delivers acceptable quality for short clips.
The main pain of video generation is temporal consistency: the character changes clothing color at the third second, objects "drift." Partial solution — generation with motion_bucket_id and noise_aug_strength in Stable Video Diffusion, or using I2V (image-to-video) instead of pure text-to-video. As noted in VideoPoet research, consistency is achieved by training on long sequences.
AnimateDiff remains a working tool for short loops and motion effects on top of SD/FLUX. Not Sora, but deployable locally and predictable.
Music and Audio Generation
AudioCraft from Meta (MusicGen + AudioGen) is a production-ready stack for music generation. musicgen-large (3.3B) generates 30 s of music in ~8 s on A100. Control via text prompt and melody conditioning — you can specify a melody by humming.
Stable Audio Open from Stability AI is an alternative with length up to 47 s, better structural control (intro/verse/chorus). Deployment is similar: diffusers + FastAPI.
For voice-over and dubbing — ElevenLabs API or self-hosted XTTS v2 (see Speech AI service). For sound design and foley — AudioGen.
3D Generation: Current Practical State
3D generation has not yet reached the same maturity as 2D. But for specific tasks, tools are already working:
TripoSG and Shap-E — text/image-to-3D. Shap-E from OpenAI generates simple 3D meshes in seconds, but geometry is rough. TripoSG gives more detailed results but requires post-processing (remeshing, UV unwrapping).
Wonder3D and Zero123++ — 3D reconstruction from a single image. They work by generating multi-views (6–8 views) and then 3D reconstruction via NeuS or instant-ngp.
Gaussian Splatting (3DGS) — not generation, but reconstruction from a series of photos/videos. For product cards and real estate it's already production: 50–200 photos → 3DGS model in 15–30 min on RTX 4090 → interactive 3D viewer in browser.
What Infrastructure Is Needed for Generative AI Deployment?
Critical for generative models:
- Task queue — Celery + Redis or Ray Serve. Synchronous HTTP for image generation is unacceptable with >5 concurrent requests.
- Caching — similar prompts yield similar results. Semantic cache via embeddings (faiss + sentence-transformers) can reduce GPU load by 20–40%.
- Quality monitoring — CLIP score for text-image alignment, FID for evaluating generation distribution. Integrate into MLflow or Weights & Biases.
- Storage — generated images immediately to S3/MinIO, not on the inference server disk.
What's Included in the Deliverables
We take the project turnkey — from model selection to deployment and monitoring. The result includes:
- Model (or API integration) with performance benchmarks (latency p99, throughput).
- Pipeline documentation (prompt engineering guide, model card, dependency versions).
- Integration with your backend (REST/gRPC, queues).
- Configured monitoring (dashboards, alerts for quality drift).
- Training workshop for the team (2–4 hours).
- Warranty support for 3 months after launch — as part of our quality certificate.
We have completed 30+ projects in generative AI — this gives us the right to guarantee results.
How Is the Generative AI Development Process Structured?
- Analysis (1–2 days): audit of current architecture, clarification of use case, selection of models and success metrics. We evaluate the project free of charge.
- Proof of Concept (1–3 weeks): quick prototype on your data — to see real quality, not blog demos.
- Design (1–2 weeks): pipeline architecture, infrastructure (GPU cluster/API), A/B testing plan.
- Implementation and fine-tuning (4–12 weeks): development, LoRA/full fine-tuning, integration with queue and cache.
- Testing (1–2 weeks): load tests, metric validation, edge-case verification (negative scenarios).
- Deployment and monitoring (1–2 weeks): production deployment, monitoring setup, documentation.
What We Verify at the Proof of Concept Stage
- Alignment of expectations and actual generation quality (CLIP score, user study).
- Inference speed at different batch sizes and GPU types.
- Likelihood of toxic/incorrect generations — checking safety filters.
- Scalability: will the model handle peak load.
Timeline Estimates
Integration of a ready API (DALL·E 3, Midjourney API, Stability API) — 1–2 weeks. Self-hosted pipeline with fine-tuning — 6–12 weeks. Full platform with UI, queues and monitoring — 3–6 months. The specific cost is calculated individually after analyzing your scenario.
Contact us — order a consultation, and we will select the optimal architecture for your project. Get a preliminary cost and timeline estimate for free.