AI Autonomous Vehicle Path Planning System Development

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AI Autonomous Vehicle Path Planning System Development
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AI Path Planning System for Autonomous Vehicles

Path planning in autonomous vehicles is a three-level task: global (route A→B), local (obstacle avoidance), reactive (emergency braking in 100 ms). RL solves the middle and reactive levels where classical algorithms (A*, RRT, MPC) require manual coding of hundreds of edge cases.

Autonomous Driving Stack

Perception: LiDAR (Velodyne, OUSTER, Livox) + Camera (RGB, stereo) + Radar + GPS/IMU. Fusion via Kalman Filter or Deep Fusion.

Localization: NDT matching, LOAM/LIO-SAM, HD Map matching. Accuracy: <10 cm in cities.

Planning:

  • Global: A* / Dijkstra on HD Map (OpenStreetMap + Lanelet2)
  • Local/reactive: RL, MPC, lattice planner

Control: Pure Pursuit, Stanley, MPC → steering/throttle/brake signals.

Frameworks: Autoware (ROS2-based, open source), Apollo (Baidu), CARLA (simulator).

RL for Local Planning

CARLA simulator: Python/C++ API, photorealistic rendering, vehicle physics, pedestrians, other participants. Ideal for training RL agents.

State space:

# Bird-eye view (BEV) representation
state = {
    'bev_map': np.zeros((256, 256, 7)),  # occupancy, lanes, route, vehicles...
    'ego_state': np.array([vx, vy, heading, steer, throttle]),
    'route_waypoints': waypoints[:20],   # next 20 waypoints
    'traffic_light': light_state         # red/green/yellow
}

Action space (continuous):

action_space = spaces.Box(
    low=np.array([-1.0, 0.0, 0.0]),    # steer, throttle, brake
    high=np.array([1.0, 1.0, 1.0]),
    dtype=np.float32
)
# or discrete: {turn_left, go_straight, turn_right, stop}

Reward shaping for safe driving:

def compute_reward(self, action, info):
    reward = 0

    # route progress
    route_completion = info['route_completion']
    reward += route_completion * 5.0

    # speed (not too slow, not too fast)
    target_speed = 30 / 3.6  # 30 km/h in m/s
    speed_diff = abs(info['speed'] - target_speed)
    reward -= speed_diff * 0.1

    # violations
    if info['collision']:
        reward -= 100.0
    if info['lane_invasion']:
        reward -= 10.0
    if info['red_light_violation']:
        reward -= 50.0

    # comfort (jerk)
    jerk = abs(action[1] - self.prev_throttle) + abs(action[0] - self.prev_steer)
    reward -= jerk * 0.5

    return reward

Neural Network Architecture

CNN + LSTM for BEV input:

class ADPlanningNet(nn.Module):
    def __init__(self):
        super().__init__()
        # BEV encoder
        self.bev_encoder = nn.Sequential(
            nn.Conv2d(7, 32, 5, stride=2), nn.ReLU(),
            nn.Conv2d(32, 64, 5, stride=2), nn.ReLU(),
            nn.Conv2d(64, 128, 3, stride=2), nn.ReLU(),
            nn.AdaptiveAvgPool2d(4),
            nn.Flatten()
        )  # → 2048

        # waypoints encoder
        self.waypoint_encoder = nn.GRU(2, 64, batch_first=True)

        # actor
        self.actor = nn.Sequential(
            nn.Linear(2048 + 64 + 5, 256), nn.ReLU(),
            nn.Linear(256, 128), nn.ReLU(),
            nn.Linear(128, 3), nn.Tanh()
        )

Transformer for multi-agent scenarios: Attention over other participants (pedestrians, vehicles). Scales to variable number of objects.

Hierarchical Planning

Level 3: Mission Planner (A* on HD Map)
  → sequence of waypoints

Level 2: Behavioral (RL agent)
  → choice of tactic: overtake/follow/yield priority

Level 1: Motion Planner (MPC / lattice)
  → trajectory for 3–5 sec

Level 0: PID Controller
  → actuator commands @ 100 Hz

RL at Level 2 makes high-level decisions (overtake/don't overtake) at ~10 Hz. MPC at Level 1 ensures smooth trajectory following.

Safety Constraints

For autonomous vehicles, a safety layer above RL is mandatory:

RSS (Responsibility-Sensitive Safety): Intel formal safety model. Computes safe distance in real-time. Overrides RL action on RSS violation.

Control Barrier Functions (CBF): Mathematically guaranteed collision avoidance through RL action modification.

from cbf_safety import CBFSafetyLayer

safety_layer = CBFSafetyLayer(safety_margin=1.5)  # 1.5m buffer

raw_action = rl_policy.predict(state)
safe_action = safety_layer.project(raw_action, obstacles)
# safe_action ≈ raw_action, but guaranteed safe

Testing

Scenario-based testing: CARLA scenarios library — corner cases: pedestrian running out suddenly, ghost vehicle, slippery road.

Adversarial testing: RL adversarial agent intentionally creates difficult situations to test the policy.

Metrics:

  • Route completion rate (RCR) — % of successfully completed routes
  • Infraction rate — infractions per 1 km
  • Comfort: acceleration/jerk metrics

Timeline: 24–48 weeks

Basic RL agent in CARLA on straight urban routes — 12 weeks. Full system with hierarchy, safety layer, complex scenarios — 24–32 weeks. Real hardware (road tests) — beyond typical software development project scope.