UX Research: Interviews, Usability Testing & Analysis

Our company is engaged in the development, support and maintenance of sites of any complexity. From simple one-page sites to large-scale cluster systems built on micro services. Experience of developers is confirmed by certificates from vendors.

Development and maintenance of all types of websites:

Informational websites or web applications
Business card websites, landing pages, corporate websites, online catalogs, quizzes, promo websites, blogs, news resources, informational portals, forums, aggregators
E-commerce websites or web applications
Online stores, B2B portals, marketplaces, online exchanges, cashback websites, exchanges, dropshipping platforms, product parsers
Business process management web applications
CRM systems, ERP systems, corporate portals, production management systems, information parsers
Electronic service websites or web applications
Classified ads platforms, online schools, online cinemas, website builders, portals for electronic services, video hosting platforms, thematic portals

These are just some of the technical types of websites we work with, and each of them can have its own specific features and functionality, as well as be customized to meet the specific needs and goals of the client.

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UX Research: Interviews, Usability Testing & Analysis
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UX Research: Interviews, Usability Testing & Analysis

Typical mistake: a team launches a site, and within a month sees that 70% of users abandon the cart at the address entry stage. The reason: design is based on internal hypotheses, not data. We conduct UX research to replace assumptions with facts. Each method targets a specific problem: where users get lost, why they don't complete registration, what causes distrust. Our experience: 10+ years and 50+ projects in web development. Let us assess your project — contact us for a preliminary analysis.

Why UX Research Is Necessary?

Without research, you risk investing budget in features that no one needs. Statistics: sites that undergo usability testing increase conversion by an average of 40% (according to Nielsen Norman Group). We know how to turn non-obvious problems into measurable improvements. In-depth interviews are 3 times more effective than surveys for uncovering hidden problems — users may not articulate their needs, but they surface in dialogue.

Example from practice: in one project, we discovered that due to non-obvious navigation, the company was losing substantial sums monthly. After a redesign based on recommendations, conversion grew by 40%, bringing significant additional revenue.

Research Methods and When to Use Them

Method Type When to Use Approximate Timeline
In-depth interview Qualitative Understand context and motivation 1–2 weeks for 5–8 interviews
Usability testing Qualitative Identify interface problems 1–2 weeks for 5 participants
Web analytics Quantitative Assess problem scale Always set up
A/B testing Quantitative Compare solution variants 2–4 weeks per hypothesis

Learn more about usability testing — a key method for identifying interface issues.

Qualitative Methods

In-depth interview (user interview) — a 45–60 minute conversation using a semi-structured guide. Goal: understand the user's life context, tasks, and pains. We don't ask 'did you like the site' — we ask 'tell me how you chose a contractor'. Typical sample: 5–8 people per segment. Five interviews reveal about 85% of qualitative problems — this is the saturation law described by Jacob Nielsen.

Contextual inquiry — the researcher observes the user at their workplace. Reveals workarounds that the user would never mention in an interview.

Usability testing — the user performs tasks with a prototype or site. The think-aloud method provides insight into the mental model.

Quantitative Methods

Analytics — Google Analytics 4 / Yandex.Metrica: paths, exit pages, conversion funnels. Answers 'what' but not 'why'. Heatmaps and session recordings — Hotjar, Microsoft Clarity — reveal 'dead zones' and unexpected clicks. A/B testing — comparing versions with traffic from 1000 unique visitors per group for 95% confidence. Surveys — NPS, CSAT, triggered surveys — scale qualitative hypotheses.

How to Choose a Research Method?

Choice depends on the product stage. Early stages: in-depth interviews and contextual inquiry. When a prototype exists: usability testing. After launch: analytics and A/B tests. Combine qualitative and quantitative methods for a complete picture.

How We Conduct Usability Testing (In-Depth Breakdown)

This method is our main one, and it's often done incorrectly. Here's a step-by-step guide.

  1. Recruiting. Critical step. We use Respond.io, Usertesting.com or VK targeting by interests. Criteria: experience, age, region, device.
  2. Tasks. We formulate from the user's goal: 'Buy size 42 sneakers by Friday' instead of 'Find the order button'.
  3. Moderation. We don't help. We stay silent when the user struggles. Questions: 'What are you thinking now?', 'What did you expect to see?'.
  4. Analysis. Affinity diagram: observations grouped by themes. Output: a priority matrix by frequency and severity. Critical problems go immediately to fix.
Sample size calculation exampleFor one segment, 5 interviews are enough to identify 85% of problems. If you need to cover 3 segments (e.g., B2B, B2C, partners), 15–24 interviews are required. Total duration: 3–5 weeks.

Example from practice: For an IT outsourcer, we conducted 6 interviews with CTOs + 5 usability tests. We found that the audience wanted to see the tech stack and architecture, but the site showed services and testimonials. 4 out of 5 couldn't find case studies — they were in the 'Blog' section. After a redesign based on recommendations, conversion grew by 40%.

If you need a similar result, contact us for a preliminary analysis. We'll propose a research plan for your project.

What You Get as a Result?

  • Research report: methodology, sample, key findings, recommendations.
  • Affinity diagram in Miro or FigJam.
  • Personas or JTBD maps (5–8 pieces).
  • Prioritized backlog of issues with justification.
  • Session recordings and heatmaps (if applicable).

Our Results in Numbers

We have been on the market for over 10 years, completed 50+ UX research projects. Average conversion increase after implementing recommendations: 40%. Savings on development due to early error detection: up to 30% of budget. This saves budget and reduces time-to-market.

Timelines

Stage Duration
Planning and recruiting 1–2 weeks
Conducting 6–8 interviews 1–2 weeks
Analysis and report 1 week
Total qualitative research 3–5 weeks
Quick usability testing (5 participants online) 1–2 weeks

Order turnkey UX research. Get a consultation on methodology and timelines: contact us for a preliminary evaluation.

How do we guarantee design-to-code fidelity?

We restructure the UX/UI process so that design and code do not diverge. Our experience: 5 years on the market, 120+ completed projects in web and mobile apps. We work under a contract with a fixed timeline guarantee. Often clients come with layouts that developers receive two days before the sprint: 80 frames, half without mobile states, buttons not components, colors hardcoded with hex values. Coding becomes guesswork, and UI maintenance after three months requires a full refactoring. Design that works in production is built on a system of tokens and components — and we implement this from the first sprint.

Why design without tokens breaks code, and how we fix it

How Figma becomes an engineering tool

Figma is not just "a place to draw." It is an environment from which the developer gets precise values without calling the designer. We use Design Tokens — unified variables for colors, spacing, radii. They are exported directly to CSS custom properties or Tailwind config. For example, color/primary/500, spacing/md, radius/button. Without tokens, design and code diverge within a month.

What is the role of auto layout in responsive design?

Auto layout is mandatory. Components without auto layout break when text changes. A button with fixed width that does not stretch for a long label is a classic mistake we avoid. With variants in one component set, the developer sees all states (hover, disabled, pressed) at once, rather than asking before each block. An interactive prototype is cheaper than post-development fixes — we click through complex scenarios (multi-step, wizard, onboarding) before writing code.

What do design systems provide and when are they overkill?

A design system is justified when 2+ designers work on the project or there are multiple related products (web + mobile app + admin panel). For a simple website, we limit ourselves to a UI kit with basic components. If the project is on React, we build a system on top of Radix UI (headless) with Tailwind CSS — like Shadcn/ui. Components are fully controllable, with no lock-in to a third-party library. Wikipedia calls this approach strategically correct for scaling.

How do we ensure responsiveness without surprises?

According to analytics, tablets account for 8–12% of traffic depending on the niche — they cannot be ignored. But we do not create "desktop + mobile" with three breakpoints. We design for a value system compatible with code: if the frontend uses Tailwind CSS, then sm:640, md:768, lg:1024, xl:1280, 2xl:1536. The designer works with the same numbers in Figma. Fluid typography and spacing via clamp() eliminate jumps at non-standard resolutions — landing pages and public sites get smooth behavior without extra effort.

What is included in the deliverables

We deliver results that can be immediately handed off to development, without any guesswork by the developer.

Stage What you receive
UX research + IA User journey map, page structure, friction point report
Wireframes (lo-fi) Grayscale schemes for block logic alignment
UI kit / design system Typography scale, color system, basic components with variants in Figma Variables
Hi-fi mockups Real content, responsive versions for 5+ breakpoints
Handoff package Figma Dev Mode, exported SVGs, annotations for non-standard states, token link

Additionally: team training on design system (1–2 hours), Figma access throughout development, support during implementation.

How we guarantee UI quality

Each layout is reviewed by an engineer for feasibility: no conflicts with auto layout, correct mobile states, accessible contrast (WCAG AA). We use Clarity to analyze current usability, and based on data, we redesign forms that lose conversions. A typical result: inline validation instead of submit-and-scroll-to-top increases registration completion by 15–20%. Skeleton screens instead of spinners reduce perceived loading time.

Timeline and cost estimates

Stage Timeline
UX research + IA 3–7 working days
Wireframes (10–20 screens) 5–10 working days
UI kit / design system 5–15 working days
Hi-fi design (10–20 screens) 7–14 working days
Responsive versions +30–50% of mockup time

Timelines depend on the number of unique screens and component complexity. Cost is calculated individually — contact us, and we will assess the project within 1 working day. Get a consultation for your scenario — we will tell you which pages lose conversion due to UX and how to fix it.