Development of AR Try-On for Watches

Watch buyers need a try-on, but there isn't one in the online store. AR technology lets them see the model on their wrist right from the smartphone screen. This reduces returns, builds trust, and increases order conversion, because the choice is made as confidently as in an offline boutique.

What is included in VR/AR/MR development

Frequently Asked Questions

Latest works

  • image_3d-visualization_ar_marketing__trying_on_products_in_a_real_interior_595_0.webp
    Developing 3D visualizations for an AR marketing company – trying on products in a real interior.
    714
  • image_ar-vr_vr_lectures_on_physics_and_chemistry_for_the_university_596_0.webp
    Developing VR lectures for a university – exploring gravity through immersive learning.
    705
  • image_ar-vr_vr_lecture_game_light_speed_simulator_597_0.webp
    Developing a VR lecture-game – exploring the concept of light speed through immersive simulation.
    336
  • image_ar-vr_vr_lecture_on_chemistry_598_0.webp
    Developing a VR lecture on chemistry – exploring atoms and orbitals in an immersive classroom
    1136
  • image_ar-vr_virtual_exhibitions_and_museums__mr_tours_and_3d_replicas_of_exhibits_600_0.webp
    Virtual exhibitions and museums – MR tours and 3D replicas of exhibits.
    891
  • image_ar-vr_outpost_watch_breach_horizon_601_0.webp
    Outpost Watch Breach Horizon
    848

Watch Buyers Walk Away Before Trying On

When choosing a watch online, the buyer hits a major barrier — the inability to try the model on. Unlike clothing, a watch must fit perfectly on the wrist, match the style, and leave no doubt when you look at your own hand.

Even detailed photos and videos can't convey the feeling of "is this accessory really mine?" The customer starts to hesitate, puts off the purchase, and then leaves altogether — often for a competitor's store, where they can try it on and decide on the spot.

Lost sales at this stage are a systemic problem for many watch brands and retailers. According to statistics, a significant share of users abandon their cart precisely because they're unsure about the fit and appearance of the model.

It's not about price or assortment — it's about trust in an item you can't touch before paying. Buying a watch online turns into a lottery, and today's customer isn't willing to take that risk.

Those buying a watch as a gift rather than for themselves are especially sensitive to trying it on. Or those choosing a model for a specific look: with a business suit, sports gear, or casual wear.

In these situations, what matters isn't just the technical specs but how the watch looks on the wrist. Without that experience, the decision gets postponed and interest in the brand gradually fades.

In the end, the business loses not only the current sale but future orders too. An uncertain customer rarely returns, and the negative experience of "ordered — didn't fit" quickly becomes a meme and scares others off.

Companies that solve this problem with augmented reality win back up to half of postponed purchases. At truetech.by, we create AR try-on that shows the watch on the customer's wrist before the order is placed. It addresses the core pain point and turns doubt into a decision.

What Benefits AR Try-On Brings to the Customer and the Brand

The customer picks a watch from a picture and doubts whether it will suit their wrist, wardrobe, and style. AR try-on removes that doubt: the person sees the model on their own hand, turns their wrist, compares colors, case sizes, and strap widths.

So the decision is made faster and more confidently — which means conversion grows: the purchase happens here and now, without long deliberation or a trip to another store.

The second major effect is fewer returns. When the customer has already seen how the watch sits on the wrist, their expectations match reality.

Fewer disappointments after receiving the order, fewer return shipments and reorders — and that's direct savings on logistics and support, plus peace of mind for customers who get exactly what they wanted.

For the brand, AR try-on becomes an engagement tool: people are more willing to interact with a product they can "try on" and spend more time in the catalog.

It's not just entertainment but a way to hold attention and encourage exploring the whole collection — from classics to new arrivals. The longer a person examines the watch, the higher the chance they'll come back to the selection and take the desired action.

Finally, the unconventional experience itself drives brand recognition. Customers tell others about this try-on in social media and messengers, share photos and links — and the brand gets organic reach without an extra ad budget.

AR try-on works on several levels at once: sales, loyalty, and image. It sets the company apart from competitors, creates the impression of a tech-forward, modern brand, and gradually turns an ordinary purchase into a small event.

Watch AR Try-On Formats: From Online Storefront to Mobile App

The choice of AR try-on format determines where and how the customer will meet your watches: on the website, in an app, or in a store. Each option has its own audience and business goal — from reaching online traffic to keeping visitors in retail.

To avoid guessing what's right for you, let's compare the three main formats across key parameters.

Format Who it's for What it gives the customer
Web try-on Online stores, marketplaces, all website visitors Fewer returns, higher conversion, instant try-on without installing apps
Mobile app Loyal customers, loyalty programs, offline retail Personalization, audience retention, augmented reality try-on anywhere
Interactive kiosk Showrooms, mono-brand boutiques, exhibitions Visitor engagement, shorter queues for consultants, more time at the display

Web try-on is the fastest way to launch AR right on your website. The customer points the camera at their wrist and sees the watch on their arm within a couple of seconds.

This lowers the barrier to purchase and noticeably reduces the return rate, because the customer understands in advance how the model looks on them.

A mobile app strengthens the connection with the brand: the customer can save favorite models, share photos with friends, and try on new arrivals before they even reach the store.

For retail, it's a retention tool — the person returns to the app and eventually comes in to make a purchase.

An interactive kiosk in a showroom turns try-on into entertainment. The visitor chooses the model on the screen, changes the strap and case color, and the salesperson gains more time to talk about the right size and movement.

This format is especially effective in high-traffic locations where physically trying on every watch isn't possible.

Often the formats are combined: web try-on for mass traffic, a kiosk for the offline display, and a mobile app for regular customers. Start with one — and scale the solution to your needs if necessary.

AR Try-On Launch Stages: From Brief to Launch and Support

For the client, it's important to understand that launching AR try-on isn't a "black box." We've structured the process so you see the result at every stage and can influence it. Below is the typical project path: from the first brief to ongoing support.

How the Process Works

  1. Brief and task analysis. We discuss where the try-on will be used: in a store, on the website, at an exhibition. We define the audience and the scenario — how the customer will "try on" the watch and see different straps and sizes. The output is a document with project goals and success criteria.

  2. Prototype and approval. We show the first working version on your device or in the browser. You see what the future try-on looks like and can adjust details before the main development begins. This saves time and money, because changes at this stage cost almost nothing.

  3. Implementation. We build a full-fledged application or embed the try-on into your website. We carefully package the watch models and calibrate lighting, sizes, and behavior. You receive intermediate builds along the way and see how the project moves toward the finish.

  4. Testing on real devices. We check how the try-on works on popular smartphones and tablets. It's important that any visitor can launch it without special knowledge or instructions. At this stage, we fix all issues before the end user ever sees them.

  5. Launch and integration. We help place the try-on where it's needed: on a landing page, in the catalog, at a showroom stand. We set everything up so employees don't have to be retrained and the customer reaches the right scenario in one click.

  6. Support and development. After launch, we stay in touch. We update the watch assortment, add new models, and monitor stability. If your business goals change — just tell us, and we'll adapt the solution.

This approach delivers a predictable result: you know in advance what you'll get and don't overpay for unnecessary work. And at every stage, you have a dedicated manager who answers questions and keeps you in the loop.

What's Included in Delivery and Project Support

When you order development of AR try-on for watches, it's important to understand exactly what you'll get in the end. We deliver not just an application but a ready-to-use working tool that helps increase sales and reduce returns from day one. Below is the full list of what's included in delivery and project support.

  • Ready-to-use virtual try-on module — the customer sees the watch on their hand through the smartphone camera, switches models, case colors, and straps. It works right in the browser, without installing additional apps.
  • Catalog management panel — you add new watch models and update prices and descriptions yourself. No programmer needed: the interface is clear to a manager or marketer.
  • Integration with your website and online store — a "try on" button appears in the product card, and data about the selected model is passed to the cart and CRM. The customer never leaves your site, and you get a ready-made consultation tool.
  • Full documentation — setup and usage instructions for your team, plus a short guide for end customers. Everything is written in plain language, without technical details.
  • Staff training — we run an online session for managers and consultants so they can use the tool confidently and quickly help the customer during try-on.
  • Warranty support and updates — during the warranty period, we answer questions, fix bugs, and adapt the application to new browser and mobile device versions.

All of this is included in the project cost — you don't need to look for additional contractors, dig into technical details, or hire a separate specialist for support.

We take care of the technical side, and you get a working tool that boosts customer confidence and increases watch sales conversion.

Case Study: How a Jewelry Brand Increased Conversion 2.4x

Imagine: a jewelry brand sells watches in its online store, but visitors hesitate because they can't try the product on. They leave for competitor sites or opt for cheaper models.

The jewelry brand Sokolov came to us with exactly this challenge — the barrier of uncertainty before purchase had to be removed.

We developed AR try-on: the customer points their smartphone camera at their wrist, and the selected watch "slips onto" the hand in real time. They can examine the model from different angles, zoom in on the dial, and even compare two models side by side.

It is powered by professional hardware and finely tuned software tools, so the image renders smoothly and without distortion.

The result exceeded expectations: order conversion grew 2.4 times. Average time on the product page tripled — customers carefully study the model and aren't afraid to proceed to checkout.

The return rate dropped, and repeat orders increased: customers who "tried on" a watch once are more willing to come back for a second pair or recommend the store to friends.

For the business, this means more sales from the same traffic without extra ad spend. The AR try-on paid for itself within the first months and continues to work as part of the sales funnel.

If you sell watches or jewelry online, a similar solution will help increase customer trust and grow revenue.

How Long Does Development and Integration Take?

The timeline for developing and integrating watch AR try-on depends on the complexity of the scenario and the readiness of source materials. On average, the project takes three to six weeks — from the first brief to publication on the website or in the app.

If 3D models of the products are already prepared and the technical requirements for the storefront are clear, the launch can be even faster.

This timeline includes user scenario design, the design concept, development of the try-on itself, and integration with your storefront or catalog.

Integration is the most critical stage, because the try-on must work correctly inside the existing website: load quickly, adapt to the storefront, and not interfere with the checkout process.

Your level of preparation also affects the duration: we collect the brief in advance, lock in the list of models, and approve design mockups. The fewer revisions at the final stage, the more accurate the timeline.

That's why we give a concrete date after the brief and fix it in the contract — you get a predictable launch with no surprises.

Ready-made modules and proven try-on scenarios help launch faster. We don't build every project from scratch; we adapt proven solutions to your watches and goals. This shortens development time and reduces risks at the integration stage.

If the launch needs to coincide with an event or ad campaign, we discuss a separate schedule. In that case, we allocate a fast-track development path and agree on tight timelines for each stage — the key is that you provide feedback on the agreed days.

What If AR Try-On Doesn't Suit Our Assortment?

Standard AR try-on solutions are usually tied to one or two popular models, but your assortment is likely broader: chronographs, sports series, heavy cases, metal and leather straps.

So the concern that "non-standard models might not be presentable in a virtual try-on" is completely understandable. In practice, adapting to your catalog is a standard configuration step, not an obstacle that makes the technology pointless.

We start by analyzing the assortment: we export all models and group them by case type, shape, and material. For each group, we configure the rendering so the watch looks natural on the wrist — whether it's a heavy chronograph or an ultra-thin ladies' model.

Individual non-standard items are integrated faster than it seems: as a rule, one or two working days per model.

The main result is that the customer tries on exactly the watch that caught their eye in the storefront, not a generic "substitute." This boosts purchase confidence and reduces returns caused by "I expected it to look different." After launch, you can keep expanding the catalog as the collection renews: send photos and dimensions of new models — we adapt them and add them to the virtual try-on without stopping your store's operations.

What if we have a unique model that's hard to digitize?

Complex cases are a matter of additional time, not a technical refusal. For limited series, unusual hardware, and exclusive straps, we create an individual 3D model that goes into the shared try-on display. You decide which models to add first, and we give you an exact timeline before testing.

Request a Demo and See the Results in Action

A "watch demo version" is an opportunity to see how your models look on a customer's wrist before the purchase. You'll evaluate the convenience of the try-on, its speed, and how the technology embeds into your online store. No abstract presentations — only a real scenario with your assortment.

After your request, we hold a short consultation, prepare a demo with your models, and put together a commercial proposal. You get a complete picture of the result and implementation timeline — before making a decision.

What you'll receive within a few business days:

  • A demo version of AR try-on with your watch models — assess the usability and visual quality.
  • Consultation on usage scenarios: website catalog, in-store display, promo campaign.
  • Integration examples with your platform — from online store to offline display.
  • A commercial proposal with clear stages and launch timelines.
  • Promotion recommendations: how to use AR try-on to grow conversion and win customers back.
  • Support during the testing phase — we'll verify together how everything works on real devices.

This way, within a few days you understand whether the solution fits your business — not months after launch. Submit a request — we'll discuss your task and prepare a demo you can show to colleagues and partners.